Commit graph

  • 517b52176c
    German translation cleanup (#5471) Schicksal88 2025-06-19 23:53:50 +02:00
  • 7f3aac36b2
    ShuffleFreestanding: ShipInit (#5583) Philip Dubé 2025-06-19 21:53:15 +00:00
  • 370fcfbb7d ShuffleFreestanding: ShipInit Demur Rumed 2025-06-14 14:10:32 +00:00
  • 8991641c56
    Merge e938975dd1 into 1e60c48e3a Philip Dubé 2025-06-19 21:28:16 +00:00
  • 95e85452cd
    Merge 37058e1047 into 1e60c48e3a Philip Dubé 2025-06-19 21:28:16 +00:00
  • 1e60c48e3a
    a11y: linux tts with espeak-ng (#5428) Philip Dubé 2025-06-19 21:27:56 +00:00
  • 4c31f2bc88
    Extend RT_BLUE_FIRE_MUD_WALLS (#5215) Philip Dubé 2025-06-19 20:43:39 +00:00
  • 180d6a1b90
    FasterShadowShip.cpp (#5114) Philip Dubé 2025-06-19 20:42:53 +00:00
  • 561f151615
    a11y: tts integration with randomizer start menu (#5414) Philip Dubé 2025-06-19 20:42:00 +00:00
  • 565d57112e
    Japanese translation for Better Debug Warp Screen (#5491) nclok1405 2025-06-20 05:41:41 +09:00
  • 7f4c570a47
    ShuffleFairies: ShipInit (#5582) Philip Dubé 2025-06-19 20:40:37 +00:00
  • 073205c862
    ShufflePots: ShipInit (#5584) Philip Dubé 2025-06-19 20:40:24 +00:00
  • 4f95ab3f46
    Add/Restore the option to automatically boot into Debug Warp Screen (#5485) nclok1405 2025-06-20 05:39:03 +09:00
  • c0ea595fa5
    rando: always spawn gerudo guard behind gate (also fix gaurd typos) (#5399) Philip Dubé 2025-06-19 20:38:11 +00:00
  • a9ede7d46e
    SwitchTimerMultiplier: fix crash due to missing actor param (#5593) Philip Dubé 2025-06-19 20:37:48 +00:00
  • be22c02d00
    Reapply "Set Sample Rate to 32000 hz (#4780)" (#5234) (#5508) Malkierian 2025-06-19 13:34:47 -07:00
  • 81b3123586
    timesavers: shipinit (#5416) Philip Dubé 2025-06-19 20:34:11 +00:00
  • 87c971372d
    Change Region's scene string with a SceneId (#5398) Pepe20129 2025-06-19 22:32:39 +02:00
  • 4c547416cc
    replace MT RNG with PCG (#4973) Philip Dubé 2025-06-19 20:31:35 +00:00
  • b564148380
    Add wallet to mask logic, clean up mask logic (#5567) Pepper0ni 2025-06-19 21:28:50 +01:00
  • a9a49ccbe6
    Adds saving and loading for location exclusion, and hooks the check tracker up to return false from IsVisibleInCheckTracker if a location was excluded. (#5594) Malkierian 2025-06-19 13:26:43 -07:00
  • 2daf343755
    Change excluded checks to have junk instead of non-advancment. (#5592) Pepper0ni 2025-06-19 21:26:30 +01:00
  • 50af77dd7f Address review Pepe20129 2025-06-19 15:55:52 +02:00
  • 6c7be12898 clang format Schicksal88 2025-06-19 08:06:24 +02:00
  • 3cf62dbba3 Convert enemy-specific cheats "No ReDead/Gibdo Freeze" and "Keese/Guay don't Target You" to hooks nclok1405 2025-06-19 13:22:59 +09:00
  • 13ee2e688d
    Update soh/soh/Enhancements/custom-message/CustomMessageManager.cpp Schicksal88 2025-06-19 06:17:36 +02:00
  • 52610fb0f3
    Merge branch 'develop' into develop Schicksal88 2025-06-19 04:22:21 +02:00
  • 2dd57ac6c8
    Dynamically construct weird frame data Sirius902 2025-03-23 00:43:34 -07:00
  • 2e03fe4caa Merge branch 'develop' into region_scene Pepe20129 2025-06-18 23:33:31 +02:00
  • 6a6dfbf7f9 Address review Pepe20129 2025-06-18 22:35:12 +02:00
  • 081338b9f9
    Merge pull request #5577 from Malkierian/dev-blair-6-12 Malkierian 2025-06-18 13:01:13 -07:00
  • b932b8f6c9
    Clarify hint text for pots in interiors (#5591) Pepper0ni 2025-06-18 16:39:09 +01:00
  • 826aa2371c
    Merge b55d6f4b76 into 330e64180c Rozelette 2025-06-17 09:54:46 +02:00
  • 427463a730 Adds saving and loading for location exclusion, and hooks the check tracker up to return false from IsVisibleInCheckTracker if a location was excluded. Malkierian 2025-06-16 19:36:39 -07:00
  • 13806776ea SwitchTimerMultiplier: fix crash due to missing actor param Demur Rumed 2025-06-17 02:31:18 +00:00
  • ee18c7a827 loud frying pan noises Pepper0ni 2025-06-17 02:16:31 +01:00
  • 21079325a4 Change excluded checks to have junk instead of non-advancment Pepper0ni 2025-06-17 02:12:02 +01:00
  • 19e9f39a9a
    Hardcode spirit hands to be dungeon checks (#5590) Pepper0ni 2025-06-16 23:29:46 +01:00
  • aa7693a103
    fix various oversights with altar hint off (#5589) Pepper0ni 2025-06-16 23:29:22 +01:00
  • fee9ceb393 Make dampe's pots text less like a naming error Pepper0ni 2025-06-16 23:14:23 +01:00
  • 9dfec1c18a update for review and talk to jail and always gate PRs Pepper0ni 2025-06-16 22:20:53 +01:00
  • 7a56f69814 Merge branch 'develop' into SplitGF Pepper0ni 2025-06-16 19:52:27 +01:00
  • a96be56a22
    Merge 76a7b7b35f into 330e64180c TheLynk 2025-06-16 14:45:17 -03:00
  • 0ca07220d9
    Merge 4ecd4233f6 into 330e64180c Pepe20129 2025-06-16 18:18:05 +02:00
  • 0f16b06aa3 Clarify hint text for pots in interors Pepper0ni 2025-06-16 13:30:01 +01:00
  • 336ca0f426 CLANG CLANG CLANG! Pepper0ni 2025-06-16 12:05:43 +01:00
  • 1cd3be3892 Hardcode spirit hands to be dungeon checks Pepper0ni 2025-06-16 12:01:36 +01:00
  • a134c34656 Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-06-16 00:40:32 +00:00
  • 756604f763 fix various oversights with altar hint off Pepper0ni 2025-06-15 22:04:51 +01:00
  • f2bc7cd1dc
    Fix rare crash in randomiser generation (#5585) Pepper0ni 2025-06-15 18:22:36 +01:00
  • 620d08002c
    RecalculateAvailableChecks Fix - IsSaveLoaded Guard (#5587) xxAtrain223 2025-06-15 12:22:03 -05:00
  • 35361c9e8d
    Create macro to make All and None buttons for cutscene skips trigger ShipInit for each CVar changed. (#5576) Malkierian 2025-06-15 10:20:09 -07:00
  • 330e64180c
    Difficulty: SwitchTimerMultiplier (#5555) Philip Dubé 2025-06-15 17:19:58 +00:00
  • b600836e4f
    New options that affect feeding Jabu-Jabu (#5397) Jordan Longstaff 2025-06-15 13:19:52 -04:00
  • 37058e1047 Heart Chest texture from 2ship Demur Rumed 2025-06-14 20:56:56 +00:00
  • 2c9169afc2 fix big fairy items Demur Rumed 2025-06-15 00:28:39 +00:00
  • 5c5b164bf1 Combined RecalculateAvailableChecks guard clauses. Anthony Stewart 2025-06-14 18:52:21 -05:00
  • 356439d1e2 Added IsSaveLoaded guard clause to RecalculateAvailableChecks. Anthony Stewart 2025-06-14 18:34:13 -05:00
  • e938975dd1 Add heart chest texture from 2ship. Remove size matches contents option Demur Rumed 2025-06-14 20:56:56 +00:00
  • 395d13a1f1 Fix rare crash in randomiser generation Pepper0ni 2025-06-14 19:17:59 +01:00
  • 6176e70adf Renamed "OnRandomizerGeneration" to "OnGenerationCompletion. Renamed "GameInteractor_ExecuteOnRandomizerGeneration" to "GameInteractor_ExecuteOnGenerationCompletion" Moved "GameInteractor_ExecuteOnGenerationCompletion" from "GenerateRandomizer" to the end of "GenerateRandomizerImgui". Glought 2025-06-14 09:29:57 -07:00
  • b746d6b5af ShufflePots: ShipInit Demur Rumed 2025-06-14 14:44:27 +00:00
  • eefe7729ab
    CanUse instead of HasItem for Hover Boots to reach jabu switch ledge (#5581) Pepper0ni 2025-06-14 15:51:33 +01:00
  • f92e885b0a ShuffleFairies: ShipInit Demur Rumed 2025-06-14 13:57:56 +00:00
  • 9f1c437258 also fix a similar issue in fountain Pepper0ni 2025-06-14 13:20:45 +01:00
  • 876140ee64 CanUse instead of HasItem for Hover Boots to reach jabu switch Pepper0ni 2025-06-14 11:27:57 +01:00
  • f6bac0f6e0 Cleanup unnecessary forward declaration. Malkierian 2025-06-13 22:48:51 -07:00
  • c28c088f1f Fix logic regarding collecting GS in water switch room of JJB with swim shuffled. Malkierian 2025-06-13 22:47:58 -07:00
  • ab9af742fa
    Finish hint translations for fish by waterfall (#5466) Jordan Longstaff 2025-06-14 01:43:31 -04:00
  • 213ea742eb
    Gerudo Guards: offer to throw you in jail (#5390) Philip Dubé 2025-06-14 05:43:25 +00:00
  • 3d14183a95 some cues for child spirit Demur Rumed 2025-06-14 04:12:31 +00:00
  • 2f32363f45 Added/Restored the ability to render Hiragana characters using GFXP_HIRAGANA macro nclok1405 2025-06-13 23:42:08 +09:00
  • 953a522f81 Localize "Scene Selection" header for each language nclok1405 2025-05-22 22:05:31 +09:00
  • 009204534b Incorporate fixes by balloondude2 (except Shield/Treasure Chest Grave inconsistencies which I'm unsure how to handle that) nclok1405 2025-05-21 12:51:04 +09:00
  • 623afc43c6 Japanese translation for Better Debug Warp Screen nclok1405 2025-05-16 19:18:14 +09:00
  • 3154dd611f Disable "Boot Sequence" dropdown when Boot to Debug Warp Screen is enabled nclok1405 2025-06-13 17:24:06 +09:00
  • cd32181415 Fix incorrect merge conflict resolution. Malkierian 2025-06-12 22:41:19 -07:00
  • 1c44574e38 No longer hijacks CustomLogoTitle nclok1405 2025-06-13 14:20:18 +09:00
  • 7f773c8b91 Added DebugEnabled to initFunc's CVar list. This should prevent Debug Warp from being triggered when Boot to Debug Warp option is enabled but Debug Mode option is disabled. nclok1405 2025-06-13 13:23:48 +09:00
  • a0604db25e clang nclok1405 2025-06-13 13:09:40 +09:00
  • a3a32a19d0 Added a new hook and moved Boot To Debug Warp Screen to it nclok1405 2025-06-13 13:07:37 +09:00
  • 8a8a6cdd04 clang-formated nclok1405 2025-05-13 15:55:10 +09:00
  • 46985bccc7 Added/Restored the option to automatically boot into Debug Warp Screen nclok1405 2025-05-13 13:58:38 +09:00
  • c2b6942282 clang Malkierian 2025-06-12 17:57:29 -07:00
  • 2b1322d723 Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into develop Malkierian 2025-06-12 17:21:23 -07:00
  • 34ad41bd53 intro skip not unconditional Demur Rumed 2025-06-12 21:47:49 +00:00
  • 62c03abfd4
    Updates docs/MODDING.md example to reflect current codebase (#5558) Jason 2025-06-12 21:39:21 +01:00
  • 14aa193d8c Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-06-12 20:26:14 +00:00
  • bf3add7a72
    Re-add ShipInit::InitAll() to the end of applyPreset(). (#5574) Malkierian 2025-06-12 13:24:19 -07:00
  • 9432b3420b
    tts: only announce timer at 10s intervals (#5559) Philip Dubé 2025-06-12 20:23:47 +00:00
  • c7e3e08f8d
    Fix club moblins moving out of bounds and remove them from the no-clear-room list (#5569) Pepper0ni 2025-06-12 21:23:42 +01:00
  • 0858502981 Create macro to make All and None buttons for cutscene skips trigger ShipInit for each CVar changed. Malkierian 2025-06-12 13:09:42 -07:00
  • e444727ca5 Re-add ShipInit::InitAll() to the end of applyPreset(). Malkierian 2025-06-12 10:37:06 -07:00
  • 57827579ee Fix vanilla enhancement disabler JordanLongstaff 2025-06-12 01:53:02 -04:00
  • 006a914b8a skip disabled sound Demur Rumed 2025-06-12 04:05:02 +00:00
  • 043cda7cd3 Changes to MODDING.md (#5558): fix typo and remove uneeded explanation that minimum and maximum are floats uchuu 2025-06-12 05:00:56 +01:00
  • d8cbb74284 invert TerrainCueState, removing userData / init / cleanup from AccessibleActor Demur Rumed 2025-06-12 03:57:30 +00:00
  • 4f975cb568 Changes to MODDING.md (#5558): fixes slight typo uchuu 2025-06-12 04:31:37 +01:00
  • b53b742fd9 put timer condition as should when convenient Demur Rumed 2025-06-11 22:13:58 +00:00
  • e2671e7f2b Limit difficulty: torches stop at -3 & shadow temple torch puzzle stops at -4 Demur Rumed 2025-06-11 21:00:44 +00:00