Fix incorrect merge conflict resolution.

This commit is contained in:
Malkierian 2025-06-12 22:41:19 -07:00
parent c2b6942282
commit cd32181415
2 changed files with 6 additions and 10 deletions

View file

@ -18,9 +18,14 @@ extern "C" {
#define CVAR_ENEMY_RANDOMIZER_DEFAULT ENEMY_RANDOMIZER_OFF
#define CVAR_ENEMY_RANDOMIZER_VALUE CVarGetInteger(CVAR_ENEMY_RANDOMIZER_NAME, CVAR_ENEMY_RANDOMIZER_DEFAULT)
typedef struct EnemyEntry {
int16_t id;
int16_t params;
} EnemyEntry;
bool IsEnemyFoundToRandomize(int16_t sceneNum, int8_t roomNum, int16_t actorId, int16_t params, float posX);
bool IsEnemyAllowedToSpawn(int16_t sceneNum, int8_t roomNum, EnemyEntry enemy);
EnemyEntry GetRandomizedEnemyEntry(uint32_t seed);
EnemyEntry GetRandomizedEnemyEntry(uint32_t seed, PlayState* play);
const char* enemyCVarList[RANDOMIZED_ENEMY_SPAWN_TABLE_SIZE] = {
CVAR_ENHANCEMENT("RandomizedEnemyList.Anubis"), CVAR_ENHANCEMENT("RandomizedEnemyList.Armos"),

View file

@ -3,17 +3,8 @@
#include <libultraship/libultra/types.h>
#include "item-tables/ItemTableTypes.h"
typedef struct EnemyEntry {
int16_t id;
int16_t params;
} EnemyEntry;
#define RANDOMIZED_ENEMY_SPAWN_TABLE_SIZE 52
bool IsEnemyFoundToRandomize(int16_t sceneNum, int8_t roomNum, int16_t actorId, int16_t params, float posX);
bool IsEnemyAllowedToSpawn(int16_t sceneNum, int8_t roomNum, EnemyEntry enemy);
EnemyEntry GetRandomizedEnemyEntry(uint32_t seed, PlayState* play);
extern const char* enemyCVarList[];
extern const char* enemyNameList[];
extern void GetSelectedEnemies();