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Fix rare crash in randomiser generation (#5585)
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@ -3586,7 +3586,7 @@ std::thread randoThread;
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void GenerateRandomizerImgui(std::string seed = "") {
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CVarSetInteger(CVAR_GENERAL("RandoGenerating"), 1);
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CVarSave();
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Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame();
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auto ctx = Rando::Context::GetInstance();
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// RANDOTODO proper UI for selecting if a spoiler loaded should be used for settings
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Rando::Settings::GetInstance()->SetAllToContext();
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