Commit graph

  • eb85a83385
    Merge 592a71b8d9 into dfa10383e4 Shishu the Dragon 2025-07-06 15:00:53 +12:00
  • 2e274e1b9b
    Merge 0b4d515609 into 237dcfec74 Philip Dubé 2025-07-06 02:46:59 +00:00
  • 0b4d515609 logic: remove commented glitched key logic Demur Rumed 2025-07-05 16:28:10 +00:00
  • 592a71b8d9
    Ivan: collect deku seeds Shishu the Dragon 2025-07-06 13:38:39 +12:00
  • f26d2e71c8
    Merge 1ab37a0ef2 into 237dcfec74 nclok1405 2025-07-06 09:32:42 +09:00
  • 681298cfa7
    Merge 7f717693b8 into 237dcfec74 Philip Dubé 2025-07-05 23:43:32 +00:00
  • 7f717693b8 shipinit bonk damage Demur Rumed 2025-07-05 23:34:57 +00:00
  • 092c030b1f
    Merge 6fbc8a0b89 into dfa10383e4 briaguya 2025-07-05 17:37:37 -04:00
  • 218d6e9904
    Merge 9f49ce57d3 into 237dcfec74 Philip Dubé 2025-07-05 19:25:42 +00:00
  • 9f49ce57d3 MQ: make switch across chasm an event Demur Rumed 2025-07-05 15:10:55 +00:00
  • ec4a463f70 from room to boat to wind tunnel need hovers to get back can't reach entry without hookshot or hovers split invisible spikes room for decoupled don't need hovers to get GS from boss door Demur Rumed 2025-07-05 14:07:19 +00:00
  • 32f7c9e2e8 apply chasm event to mq, give mq same preboss/door split in final room Demur Rumed 2025-07-05 05:58:58 +00:00
  • d8856f6720 split huge pit, beyond boat, & wind tunnel Demur Rumed 2025-07-05 00:22:58 +00:00
  • 9de49ed557 refactor shadow logic Demur Rumed 2025-07-04 22:48:04 +00:00
  • 9bcfbcdbc8
    Merge 4f7e4f9861 into 237dcfec74 Pepe20129 2025-07-05 19:53:28 +02:00
  • 4f7e4f9861 clang Pepe20129 2025-07-05 19:51:22 +02:00
  • b529bb93c9 Move some boss rush stuff from z_file_choose.c Pepe20129 2025-07-05 19:15:06 +02:00
  • c17e274457
    Merge d222dbc127 into 237dcfec74 Philip Dubé 2025-07-05 15:05:36 +00:00
  • d222dbc127 cue for lost woods shortcut to zora river Demur Rumed 2025-07-05 14:23:58 +00:00
  • 39b7f3af21 Reduce stuff in the .hs & use COND_HOOK + variants Pepe20129 2025-07-05 16:40:19 +02:00
  • ea9dd6de93
    Merge b00f1994d6 into 237dcfec74 Pepper0ni 2025-07-04 16:44:30 +00:00
  • b00f1994d6 Merge branch 'develop' into ItemName Pepper0ni 2025-07-04 17:43:52 +01:00
  • 8551465610
    Merge 781d5f5dcb into 237dcfec74 nclok1405 2025-07-04 20:17:50 +09:00
  • 1663282f91
    Merge 81e134340a into 237dcfec74 lilacLunatic 2025-07-04 20:36:18 +12:00
  • 49a1d62009 format Demur Rumed 2025-07-04 06:30:32 +00:00
  • 0fb52ab567 Fix the SFX extractor. Should use less memory now too as the end of sound detection had regressed as well. caturria 2025-07-03 20:27:22 -04:00
  • 1787dde946
    Merge 606d4706df into 237dcfec74 Philip Dubé 2025-07-04 02:20:31 +02:00
  • e660d59bac
    Merge 27cb1b5420 into 237dcfec74 Philip Dubé 2025-07-03 21:38:45 +02:00
  • 9e8675f954
    Merge a7a52bf212 into 237dcfec74 Pepper0ni 2025-07-03 17:36:42 +00:00
  • a7a52bf212
    Apply suggestions from code review Pepper0ni 2025-07-03 18:36:40 +01:00
  • 10bbab8562
    Merge b89afac9ce into 237dcfec74 Pepper0ni 2025-07-03 17:20:26 +00:00
  • 2674011340
    Merge 4cc45afe68 into 237dcfec74 Pepper0ni 2025-07-03 18:13:05 +01:00
  • 4cc45afe68 Merge branch 'develop' into SpiritShared Pepper0ni 2025-07-03 18:12:50 +01:00
  • 70f79fa4f0 clang Pepper0ni 2025-07-03 18:10:18 +01:00
  • b89afac9ce Merge branch 'develop' into FlareDancer Pepper0ni 2025-07-03 18:06:45 +01:00
  • 20e5ec1643 Update well logic for doorsanity Pepper0ni 2025-07-03 18:00:20 +01:00
  • e758c90b3c
    Merge 3561398678 into 237dcfec74 Philip Dubé 2025-07-03 06:37:59 +00:00
  • 3561398678 split RR_TH_KITCHEN_TOP Demur Rumed 2025-07-03 06:28:30 +00:00
  • 050d6c45a5
    Merge 777f6a376f into 237dcfec74 Philip Dubé 2025-07-03 05:58:35 +00:00
  • 777f6a376f 3 signs on DMT Demur Rumed 2025-07-03 05:58:27 +00:00
  • 2935e00442 don't jail from TH in mixed gerudo entrance shuffle Demur Rumed 2025-07-03 05:01:55 +00:00
  • 1f091530ff typo Demur Rumed 2025-07-03 04:05:24 +00:00
  • 07287e3e7e tracker names Demur Rumed 2025-07-03 04:04:26 +00:00
  • 6983ffdb29 shuffle gerudo fortress entrances Demur Rumed 2025-06-26 20:03:25 +00:00
  • dfa10383e4
    Split Skip Pickup Messages (#5648) develop-blair OtherBlue 2025-07-03 01:35:49 -03:00
  • 3e8c60fd8c correct hint from sign outside kokiri forest Demur Rumed 2025-07-03 03:31:48 +00:00
  • c708517346 fix kf exit Demur Rumed 2025-06-30 02:35:57 +00:00
  • c946502b12 avoid crash when loading rando file Demur Rumed 2025-06-30 00:21:22 +00:00
  • 48677acaf4 only hint when entrance shuffled Demur Rumed 2025-05-24 03:44:41 +00:00
  • 65c3e16b7f show sign hints when any entrances shuffled Demur Rumed 2025-05-24 02:19:57 +00:00
  • a6c615502c update entrance tracker with hint Demur Rumed 2025-04-11 13:29:00 +00:00
  • fedd5ac1c1 entrance shuffle: sign hints Demur Rumed 2025-03-30 16:27:12 +00:00
  • 24e617b765 couple cues for phantom ganon Demur Rumed 2025-07-03 01:54:29 +00:00
  • db1aa54bf2 another cvar I missed OtherBlue 2025-07-02 22:03:18 -03:00
  • 60ff880397 CVar updates I missed OtherBlue 2025-07-02 21:56:30 -03:00
  • c95eb9fe6d Split Skip Pickup Messages OtherBlue 2025-07-02 21:01:42 -03:00
  • fcf1257c6b z_actor: update Actor_RotateToPoint arg names William Casarin 2025-07-02 12:44:51 -07:00
  • a06f1d9814 z_actor: move Actor_RotateToPoint from z_horse William Casarin 2025-07-02 12:33:30 -07:00
  • 99714f2fb7 z_horse: rename scratch Vec3f sp54eye (camera eye position) William Casarin 2025-07-02 12:06:35 -07:00
  • 8b718f6c02 z_horse: rename struct_8011F9B8 → HorseCutsceneRecipe William Casarin 2025-07-02 12:05:14 -07:00
  • 76b7b756bb z_horse: document horse-spawn helpers William Casarin 2025-07-02 11:56:18 -07:00
  • ba88eb94f0
    Merge 2b4dd7f436 into 237dcfec74 William Casarin 2025-07-02 18:25:26 +00:00
  • 2b4dd7f436 build: add -Wformat-security William Casarin 2025-07-01 13:56:46 -07:00
  • 5d34e8de1b tree: include nix development shell William Casarin 2025-07-02 07:27:28 -07:00
  • bfbcf5ba1d
    Merge ea1c741fe7 into 237dcfec74 nclok1405 2025-07-02 07:46:24 +00:00
  • ea1c741fe7 Made Fipps larger nclok1405 2025-07-02 16:45:32 +09:00
  • a11cc4703a Moved Overlay Text Settings to Notifications sidebar nclok1405 2025-07-01 17:24:14 +09:00
  • c9398f804a Add Overlay Text Test Button nclok1405 2025-06-20 17:47:44 +09:00
  • 3db4d55676 Add an option to use Fipps as overlay font. (Previously, this font was accesible only by manually editing "gSettings.OverlayFont" setting) nclok1405 2025-06-20 16:42:08 +09:00
  • 6502b35951 No longer require game restart, but in exchange all differently sized fonts need to be preloaded nclok1405 2025-06-20 16:18:12 +09:00
  • 9fdf72e82b * Add Overlay Text Font Size option and extends max Song Name Display Duration to 20 seconds * Solved conflict (2) nclok1405 2025-06-20 16:02:57 +09:00
  • 79f55456d3 forest basement cues Demur Rumed 2025-07-02 06:22:23 +00:00
  • 02d5b11b70
    Merge f17fccf25d into 237dcfec74 Philip Dubé 2025-07-01 22:14:01 -07:00
  • f8b9a696ab format Demur Rumed 2025-07-02 01:12:24 +00:00
  • a1d1f25afe Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-07-02 01:11:04 +00:00
  • cd3d8f3846 cleanup while investigating extraction regression Demur Rumed 2025-07-02 01:10:48 +00:00
  • 477efb9bb3
    Merge a3e41841bf into 237dcfec74 Glought 2025-07-02 00:41:13 +00:00
  • 0b4225f392
    Merge b82958b130 into 237dcfec74 Pepe20129 2025-07-02 00:41:13 +00:00
  • ac659a07c0
    Merge c7f91313ff into 237dcfec74 Malkierian 2025-07-02 00:41:12 +00:00
  • 44fcdb8dd0
    Merge 309b45f0e4 into 237dcfec74 Philip Dubé 2025-07-02 00:41:11 +00:00
  • 0664173d86
    Merge 6bc1131f4a into 237dcfec74 Pepe20129 2025-07-02 00:41:11 +00:00
  • 237dcfec74
    Move all maps from Menu.h to the source files that use them. (#5644) develop Malkierian 2025-07-01 17:40:42 -07:00
  • a7ea124478 Move all maps from Menu.h to the source files that use them. Malkierian 2025-07-01 14:43:20 -07:00
  • ec54d02c0c
    Spirit Flags (#5631) Philip Dubé 2025-07-01 19:04:26 +00:00
  • e1e3bb125e
    Merge 2775ebf2c7 into cddc7353af Spodi 2025-07-01 17:55:10 +00:00
  • 9e191253b1
    Merge a20250d3bc into cddc7353af Pepe20129 2025-07-01 17:55:08 +00:00
  • cddc7353af
    tts: replace rupee count with key count in dungeons (except first 3 child dungeons) (#5642) Philip Dubé 2025-07-01 17:54:39 +00:00
  • 48d2193fec
    CrowdControl additions & improvements (#5104) aMannus 2025-07-01 19:54:26 +02:00
  • 05a7f728e7
    dev tools save editor: change dungeon drop down to current dungeon (#5635) Philip Dubé 2025-07-01 17:30:02 +00:00
  • a697d40b05 ladder cues for twisted hallway rooms Demur Rumed 2025-07-01 15:58:23 +00:00
  • 3ed36372e4 fix amy painting cue, add hookshot aim assist to chests/torches Demur Rumed 2025-07-01 15:01:57 +00:00
  • 7bf21064f2 tts: replace rupee count with key count in dungeons (except first 3 child dungeons) Demur Rumed 2025-07-01 14:00:39 +00:00
  • db58c3a029
    Fix clang-format ps1 script (#5637) aMannus 2025-07-01 01:56:55 +02:00
  • 4575407907 Fix nightly links. Malkierian 2025-06-30 16:31:01 -07:00
  • f80836d8b7
    Enemy Randomizer: all the invis (#5621) Philip Dubé 2025-06-30 21:52:45 +00:00
  • 928bb7767b
    reduce logical implications of closed forest (#5626) Philip Dubé 2025-06-30 21:52:02 +00:00
  • a8774c740f use path variable aMannus 2025-06-30 23:40:02 +02:00
  • 5d0143b644
    Merge 7b998d1f8b into 96d3b480b1 Philip Dubé 2025-06-30 21:32:03 +00:00
  • 96d3b480b1
    Merge pull request #5638 from Malkierian/blair-dev-6-30 Malkierian 2025-06-30 14:31:30 -07:00
  • 7f3d2adc63 Fix whitespacing in presets. Malkierian 2025-06-30 13:04:51 -07:00