save-editor: add flag table bit index labels

Signed-off-by: William Casarin <jb55@jb55.com>
This commit is contained in:
William Casarin 2025-07-07 11:51:14 -07:00
commit 8d4a23109a

View file

@ -572,7 +572,9 @@ void DrawFlagTableArray16(const FlagTable& flagTable, uint16_t row, uint16_t& fl
PopStyleCheckbox();
if (ImGui::IsItemHovered() && hasDescription) {
ImGui::BeginTooltip();
ImGui::Text("%s", UIWidgets::WrappedText(flagTable.flagDescriptions.at(row * 16 + flagIndex), 60).c_str());
uint16_t index = row * 16 + flagIndex;
const char* desc = flagTable.flagDescriptions.at(index);
ImGui::Text("0x%02X: %s", index, UIWidgets::WrappedText(desc, 60).c_str());
ImGui::EndTooltip();
}
ImGui::PopID();
@ -930,7 +932,15 @@ void DrawFlagsTab() {
for (int j = 0; j < flagTable.size + 1; j++) {
DrawGroupWithBorder(
[&]() {
ImGui::Text("%s", fmt::format("{:<2x}", j).c_str());
if (j == 0) {
for (int k = 0xF; k >= 0; k--) {
ImGui::SameLine(37.5 + ((0xF - k) * 33.8));
ImGui::Text("%X", k);
}
}
ImGui::Text("%s", fmt::format("{:<2X}", j).c_str());
switch (flagTable.flagTableType) {
case EVENT_CHECK_INF:
DrawFlagTableArray16(flagTable, j, gSaveContext.eventChkInf[j]);