Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
This commit is contained in:
Pepper0ni 2025-07-13 10:51:55 +01:00 committed by GitHub
commit bd905fb55d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -322,7 +322,7 @@ void RegionTable_Init_BottomOfTheWell() {
//Using a deku nut however stuns everything easily. and if you have a melee weapon you can kill the skull through the grave then grab the drop
//though it can be hard to tell where the safe direct path to the grave is without lens.
//Also you get cheap shotted on entry sometimes.
//An MQ lens trick is recommended here, and a review of this room for OHKO logic what that is added is advised.
//An MQ lens trick is recommended here, and a review of this room for OHKO logic when that is added is advised.
//In the meantime I assume damage taken or the easy answer (nuts)
LOCATION(RC_BOTTOM_OF_THE_WELL_MQ_GS_WEST_INNER_ROOM, (logic->TakeDamage() || logic->CanUse(RG_NUTS)) && logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)),
}, {