Commit graph

2563 commits

Author SHA1 Message Date
OtherBlue
dfa10383e4
Split Skip Pickup Messages (#5648)
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* Split Skip Pickup Messages

following ZFG's comment https://youtube.com/clip/UgkxF-LDaR-zyTkqSkqtP3dkLrCca_KGScIw?si=RJY9SIG8QKSiWgVl

splits the Skip Pickup Messages time saver for consumables and bottle pickups

* CVar updates I missed

* another cvar I missed
2025-07-02 21:35:49 -07:00
Malkierian
32683e2a74
Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. (#5634)
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2025-06-29 19:12:04 -07:00
Malkierian
a9b857469e
Fix Boss Rush scene/cutscene setup after Bongo/Twinrova. (#5623)
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Also prevent check tracker crash loading Boss Rush.
2025-06-28 17:48:21 -07:00
Malkierian
1161ce3546
Expand tooltip for Free Look to explain camera locks and scene reload. (#5624)
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2025-06-28 07:50:06 -07:00
Eric Hoey
8b616c8709
first person to first-person (#5616)
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2025-06-25 21:54:57 -07:00
Jordan Longstaff
3b82b8eeff
Ruto no longer targetable with sitting down skip (#5611) 2025-06-25 09:27:45 -07:00
Malkierian
4676242086
Fix dpad navigation on Quest Status pause screen. (#5607) 2025-06-23 16:02:04 -07:00
xxAtrain223
afde504a0f
Updated SpoilerFileExists to cache the results. (#5606) 2025-06-23 16:01:49 -07:00
xxAtrain223
17613d1f50
Fix Available Checks On Load (#5599)
* Setup call to RecalculateAvailableChecks instead of direct call.

* Remove RecalculateAvailableChecks from CheckTrackerSettingsWindow::DrawElement.
2025-06-23 15:52:17 -07:00
Pepper0ni
b564148380
Add wallet to mask logic, clean up mask logic (#5567)
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2025-06-19 13:28:50 -07:00
Malkierian
a9a49ccbe6
Adds saving and loading for location exclusion, and hooks the check tracker up to return false from IsVisibleInCheckTracker if a location was excluded. (#5594) 2025-06-19 13:26:43 -07:00
Pepper0ni
2daf343755
Change excluded checks to have junk instead of non-advancment. (#5592)
* Change excluded checks to have junk instead of non-advancment

* loud frying pan noises
2025-06-19 13:26:30 -07:00
Pepper0ni
b932b8f6c9
Clarify hint text for pots in interiors (#5591)
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* Clarify hint text for pots in interors

* Make dampe's pots text less like a naming error
2025-06-18 08:39:09 -07:00
Pepper0ni
19e9f39a9a
Hardcode spirit hands to be dungeon checks (#5590)
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* Hardcode spirit hands to be dungeon checks

* CLANG CLANG CLANG!
2025-06-16 15:29:46 -07:00
Pepper0ni
aa7693a103
fix various oversights with altar hint off (#5589) 2025-06-16 15:29:22 -07:00
Pepper0ni
f2bc7cd1dc
Fix rare crash in randomiser generation (#5585)
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2025-06-15 10:22:36 -07:00
xxAtrain223
620d08002c
RecalculateAvailableChecks Fix - IsSaveLoaded Guard (#5587)
* Added IsSaveLoaded guard clause to RecalculateAvailableChecks.

* Combined RecalculateAvailableChecks guard clauses.
2025-06-15 10:22:03 -07:00
Malkierian
35361c9e8d
Create macro to make All and None buttons for cutscene skips trigger ShipInit for each CVar changed. (#5576) 2025-06-15 10:20:09 -07:00
Jordan Longstaff
b600836e4f
New options that affect feeding Jabu-Jabu (#5397)
* New options that affect feeding Jabu-Jabu

* Add hints for what Jabu-Jabu wants

* Roll back "key" settings to just closed/open, finish rando logic

* Revert "Add hints for what Jabu-Jabu wants"

This reverts commit 2a1974a669.

* Fix vanilla enhancement disabler
2025-06-15 10:19:52 -07:00
Pepper0ni
eefe7729ab
CanUse instead of HasItem for Hover Boots to reach jabu switch ledge (#5581)
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* CanUse instead of HasItem for Hover Boots to reach jabu switch

* also fix a similar issue in fountain
2025-06-14 07:51:33 -07:00
Jordan Longstaff
ab9af742fa
Finish hint translations for fish by waterfall (#5466)
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* Finish hint translations for fish by waterfall

* Revise
2025-06-13 22:43:31 -07:00
Pepper0ni
c7e3e08f8d
Fix club moblins moving out of bounds and remove them from the no-clear-room list (#5569) 2025-06-12 13:23:42 -07:00
Malkierian
69792e9717
Save and Randomizer Version Control (#5557)
* Add version control for Rachael saves and old rando saves.

* Change spoiler drop success sound to puzzle success chime.
Add spoiler drop fail sound (sys_error).
Improve path sanitizer operation.
Add check for a spoiler having a version and it equaling running version. Deletes spoiler CVar if spoiler becomes unusuable while running, and prevents loading dropped spoilers that don't match.

* clang

* Remove backslash escaping from Sanitize.
Remove duplicate Sanitize from Context and make it use SohUtils.
Fix typo.
2025-06-11 14:39:15 -07:00
Malkierian
0b9fe2d9b9
Fix Search Crash from Scrolling (#5571)
* Fix search crashing when section child scrolled too far.

* clang
2025-06-11 14:35:57 -07:00
Eric Hoey
ad850e50b1
prevent OOB write for BGM fix in grotto mixed pools (#5572) 2025-06-11 14:35:49 -07:00
Pepe20129
40da9997c5
Fix some dark link issues (#5532) 2025-05-29 07:51:35 -07:00
Hunter Marshall
fc10e36cdb
Fix minor mistakes in region table (#5545)
* Fix minor mistakes in region table

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/ice_cavern.cpp

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

---------

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-05-27 14:34:36 -07:00
Pepper0ni
f0e36c2694
Fix failure to assign areas to regions on initial spoiler load (#5540) 2025-05-27 13:19:30 -07:00
xxAtrain223
de96f3cd0a
Typo Fixes (#5533)
* Fixed a couple typos.

* Ran clang format.
2025-05-24 10:39:53 -07:00
xxAtrain223
d330f22071
Available Checks Entrance Shuffle (#5363)
* EntranceShuffler ApplyEntranceOverrides.

* Updated ApplyEntranceOverrides.

* Updated ApplyEntranceOverrides.

* Initial Entrance Discovery.

* Added Randomizer_EntranceDiscovered.

* Updated Randomizer_DiscoverRegion to discover unshuffled connected regions.

* Removed extra semi-colon.

* Update to latest entranceShuffleTable.

* Format fixes.

* Updated EntranceDiscovered to account for entrances not in the entranceShuffleTable.

* Rediscover regions when loading a game.

* Rediscover entrances when enabling Available Checks.

* Added Rando::Context::ParseTricksJson.

* Updated ApplyEntranceOverrides to skip default (unset) overrides.

* Fix clang-format failed check.

* Set mLACSCondition when loading a Randomizer game.

* Updated rediscover loop to use MAX_ENTRANCE_RANDO_USED_INDEX.

* Move entrance discovered into ProcessExits.

* Discover spawns when pulling/placing the master sword.

* Discover adult/child spawn when using Song of Time to switch age.

* Reset logic and ApplyOrStoreItems without applying the item effects to the save when calculating available checks.

* Removed !itemLoc->IsAddedToPool() from the check tracker.

* Remove region discovery as its not needed anymore.

* Cleanup changed files for PR.

* Added Available Checks - Process Undiscovered Exits DebugConsole command.

* Added initial Available Checks - Recalculate DebugConsole command.

* ACPUE, recalculate only if save loaded. ACR, set age and times for the starting region.
2025-05-23 17:49:01 -07:00
Malkierian
d69a45674f
Adds a check for "OneDrive" in the execution path to the startup errors that prevent running. (#5522) 2025-05-23 14:06:25 -07:00
Pepper0ni
a9fc317a5a
Fix crash when no valid enemies are selected (#5519)
* fix crash when no valid enemies are selected

* Clanged
2025-05-22 15:23:14 -07:00
Pepper0ni
2511275b8b
Fix getting heart containers on pocket and skipped impas song (#5518)
* fix getting heart containers on pocket and skipped impas song

* curse you clang! CURSE YOU!
2025-05-21 15:01:54 -07:00
Pepper0ni
01ce1eeac8
Fix oversight in lab boots trick, you need to be able to swim back up (#5524) 2025-05-21 08:51:43 -07:00
Pepper0ni
5bf3761a18
Fix Boss and Tower entryways skipping requirements in decoupled (#5484)
* Fix boss and tower entryways in decoupled

* Add patches to child boss room entryways

* Apply fixes

* remember to set ALL the new exits
2025-05-21 08:51:34 -07:00
briaguya
081f82875a
fix link voice missing when hanging off ledges (#5506)
* fix link voice missing when hanging off ledges

* remove unused bitrate var

* hardcoded but justified

* format
2025-05-18 21:24:57 -07:00
Pepper0ni
4334a132e3
fix the wrong codepath being used in CanBuy when generating seeds (#5514) 2025-05-18 14:28:55 -07:00
briaguya
f0e40fd1dc
fix incorrect token count in messages when tokensanity is off (#5503)
* fix incorrect token count in messages when tokensanity is off

* Update OTRGlobals.cpp
2025-05-18 14:26:10 -07:00
Pepper0ni
f16e34e8b8
fix and rename IsKeysanity to IsFireLoopLocked (#5515)
* c

* fix and rename IsKeysanity

* add comment
2025-05-18 14:25:18 -07:00
briaguya
53566c9a73
fix incorrect __VA_ARGS__ use in lusprintf version of osSyncPrintf (#5510) 2025-05-18 16:25:24 -04:00
Malkierian
ecad59e31f
Add tooltip to Generate Seed button when disabled indicating the need to be on File Select. (#5509) 2025-05-17 18:52:45 -07:00
Pepper0ni
8e34942924
Toggle the vanilla flags instead of the rando flags when removing one time scrubs (#5504) 2025-05-17 18:06:24 -07:00
xxAtrain223
e0d5fbec42
Available Checks Prices (#5446)
* Improved the item location price availability.

* Moved the available checks price logic into location_access.cpp.

* Fixed typo and clarified check status identified.
2025-05-17 18:05:20 -07:00
Eric Hoey
b30fff5d57
Skip Forest Temple Basement Pillars Cutscene (#5473)
* vb forest pillar cs skip

* change to one point cutscene skip

* rm whitespace
2025-05-17 17:56:57 -07:00
xxAtrain223
66351fa4e4
Remove freestanding key from Bottom of the Well Perimeter. (#5496) 2025-05-17 17:30:01 -07:00
xxAtrain223
9cb6530858
Fix Enable Available Checks from title screen. (#5502) 2025-05-17 17:29:53 -07:00
Christopher Leggett
6acabae38f
Prevent another use of gSaveContext during Seed Generation (#5458)
* Prevent BeanPlanted using gSaveContext for seed gen

* address malk's comment about extern

---------

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-05-16 23:11:04 -07:00
briaguya
4fd0bf402e
set c standard to 17 (#5492) 2025-05-16 15:07:52 -07:00
Pepper0ni
e8c2db8151
remove all refernces to Doge (#5488) 2025-05-15 19:51:14 -07:00
Pepper0ni
f72085b6ca
fix oversight in dragon room of MQ water (#5482) 2025-05-12 20:31:40 -07:00