Expand tooltip for Free Look to explain camera locks and scene reload. (#5624)
Some checks are pending
generate-builds / generate-soh-otr (push) Waiting to run
generate-builds / build-macos (push) Blocked by required conditions
generate-builds / build-linux (push) Blocked by required conditions
generate-builds / build-windows (push) Blocked by required conditions

This commit is contained in:
Malkierian 2025-06-28 07:50:06 -07:00 committed by GitHub
commit 1161ce3546
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -1432,7 +1432,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
CheckboxOptions()
.Color(THEME_COLOR)
.Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the "
"controller config menu, and map the camera stick to the right stick."));
"controller config menu, and map the camera stick to the right stick.\n"
"Doesn't work in areas were the game locks the camera.\n"
"Scene reload may be necessary to enable."));
CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"),
CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look"));
CVarCheckbox(