Commit graph

  • a11cc4703a Moved Overlay Text Settings to Notifications sidebar nclok1405 2025-07-01 17:24:14 +09:00
  • c9398f804a Add Overlay Text Test Button nclok1405 2025-06-20 17:47:44 +09:00
  • 3db4d55676 Add an option to use Fipps as overlay font. (Previously, this font was accesible only by manually editing "gSettings.OverlayFont" setting) nclok1405 2025-06-20 16:42:08 +09:00
  • 6502b35951 No longer require game restart, but in exchange all differently sized fonts need to be preloaded nclok1405 2025-06-20 16:18:12 +09:00
  • 9fdf72e82b * Add Overlay Text Font Size option and extends max Song Name Display Duration to 20 seconds * Solved conflict (2) nclok1405 2025-06-20 16:02:57 +09:00
  • 79f55456d3 forest basement cues Demur Rumed 2025-07-02 06:22:23 +00:00
  • 36014bb347 Implement widget search exclusion. Exclude all external windows from the search. Malkierian 2025-07-01 19:45:43 -07:00
  • f8b9a696ab format Demur Rumed 2025-07-02 01:12:24 +00:00
  • a1d1f25afe Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-07-02 01:11:04 +00:00
  • cd3d8f3846 cleanup while investigating extraction regression Demur Rumed 2025-07-02 01:10:48 +00:00
  • 237dcfec74
    Move all maps from Menu.h to the source files that use them. (#5644) Malkierian 2025-07-01 17:40:42 -07:00
  • a7ea124478 Move all maps from Menu.h to the source files that use them. Malkierian 2025-07-01 14:43:20 -07:00
  • ec54d02c0c
    Spirit Flags (#5631) Philip Dubé 2025-07-01 19:04:26 +00:00
  • cddc7353af
    tts: replace rupee count with key count in dungeons (except first 3 child dungeons) (#5642) Philip Dubé 2025-07-01 17:54:39 +00:00
  • 48d2193fec
    CrowdControl additions & improvements (#5104) aMannus 2025-07-01 19:54:26 +02:00
  • 05a7f728e7
    dev tools save editor: change dungeon drop down to current dungeon (#5635) Philip Dubé 2025-07-01 17:30:02 +00:00
  • a697d40b05 ladder cues for twisted hallway rooms Demur Rumed 2025-07-01 15:58:23 +00:00
  • 3ed36372e4 fix amy painting cue, add hookshot aim assist to chests/torches Demur Rumed 2025-07-01 15:01:57 +00:00
  • 7bf21064f2 tts: replace rupee count with key count in dungeons (except first 3 child dungeons) Demur Rumed 2025-07-01 14:00:39 +00:00
  • db58c3a029
    Fix clang-format ps1 script (#5637) aMannus 2025-07-01 01:56:55 +02:00
  • 4575407907 Fix nightly links. Malkierian 2025-06-30 16:31:01 -07:00
  • f80836d8b7
    Enemy Randomizer: all the invis (#5621) Philip Dubé 2025-06-30 21:52:45 +00:00
  • 928bb7767b
    reduce logical implications of closed forest (#5626) Philip Dubé 2025-06-30 21:52:02 +00:00
  • a8774c740f use path variable aMannus 2025-06-30 23:40:02 +02:00
  • 96d3b480b1
    Merge pull request #5638 from Malkierian/blair-dev-6-30 Malkierian 2025-06-30 14:31:30 -07:00
  • 7f3d2adc63 Fix whitespacing in presets. Malkierian 2025-06-30 13:04:51 -07:00
  • 015dcf2af1 Fix typo. Malkierian 2025-06-30 09:38:06 -07:00
  • ae12333660
    Merge 2629e65a52 into 063fb2577f Philip Dubé 2025-06-30 16:57:12 +00:00
  • 30d1932354 Re-add new preset items to new preset files. Malkierian 2025-06-30 09:37:02 -07:00
  • 002e8e9f09 Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into develop Malkierian 2025-06-30 09:26:51 -07:00
  • 8d02e97184 post merge fixes Pepper0ni 2025-06-30 11:34:43 +01:00
  • a05d24cef4 Merge remote-tracking branch 'master/develop' into SpiritShared Pepper0ni 2025-06-30 11:04:54 +01:00
  • 3142e79caa Fix clang-format ps1 script aMannus 2025-06-30 11:36:21 +02:00
  • 77171fa035 clang format aMannus 2025-06-30 11:35:39 +02:00
  • 4fb83e309e Revert "clang format" aMannus 2025-06-30 11:16:19 +02:00
  • 81810608e1 missing newlines aMannus 2025-06-30 11:13:12 +02:00
  • fc6bc67aa3 missing newline aMannus 2025-06-30 11:07:45 +02:00
  • dae982963d Run clang-format, add newline to SohModals.h aMannus 2025-06-30 11:02:32 +02:00
  • 1be5ad18f5 clang format aMannus 2025-06-30 10:48:41 +02:00
  • a6b2d6c3ce Update after dev merge aMannus 2025-06-30 10:04:21 +02:00
  • eec5a9e7f8 Merge branch 'develop' into cc-improvements aMannus 2025-06-30 09:35:00 +02:00
  • 7574d4e4cb forest cue feedback, fix aim assist Demur Rumed 2025-06-30 04:34:34 +00:00
  • 35cf2d704a dev tools save editor: change dungeon drop down to current dungeon Demur Rumed 2025-06-30 03:05:47 +00:00
  • 32683e2a74
    Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. (#5634) Malkierian 2025-06-29 19:12:04 -07:00
  • 063fb2577f
    cleanup, trying to speed up build (#5627) Philip Dubé 2025-06-30 01:21:47 +00:00
  • 16c3cb1adf
    Tracker circle (#5632) Malkierian 2025-06-29 18:06:21 -07:00
  • 266f18ca87 Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. Malkierian 2025-06-29 18:03:13 -07:00
  • 47645c5a07 avoid crash when loading rando file Demur Rumed 2025-06-30 00:21:22 +00:00
  • d17bd06683 remove bombchu edge case Pepper0ni 2025-06-29 22:36:55 +01:00
  • 8fd44e24e7 clang Malkierian 2025-06-29 14:00:38 -07:00
  • d6459820e2 another fix Pepper0ni 2025-06-29 21:58:26 +01:00
  • 112fbc5a4b
    trick: ledge clip into gtg (#5618) Philip Dubé 2025-06-29 20:57:57 +00:00
  • 3cf6b6f7a0 Add .o2r to .gitignore. Malkierian 2025-06-29 13:46:56 -07:00
  • fa3c160ff3 Fix item tracker circle display. Malkierian 2025-06-29 13:45:54 -07:00
  • f17d82a9cf post merge fixes Pepper0ni 2025-06-29 21:44:53 +01:00
  • b81e01ca1f Merge branch 'develop' into ItemName Pepper0ni 2025-06-29 21:44:40 +01:00
  • 0cf7c8d7a0 Spirit Flags Demur Rumed 2025-06-29 18:28:17 +00:00
  • 1af32c2323 re-enable flare dancers for testing Pepper0ni 2025-06-29 17:12:46 +01:00
  • b82958b130 clang Pepe20129 2025-06-29 18:12:24 +02:00
  • 243cd32f6c Update SohMenu.cpp Pepe20129 2025-06-29 18:07:49 +02:00
  • a3e41841bf Removed "GameInteractor_ExecuteOnGenerationCompletion()" from "GameInteractor_Hooks.h" and "GameInteractor_Hooks.cpp" The "OnGenerationCompletion" hook is now called directly at the end of "GenerateRandomizerImgui" in "randomizer.cpp" Glought 2025-06-29 08:30:50 -07:00
  • 0e8c7ca988
    Merge e4499dcdc3 into 9924ebbd05 Philip Dubé 2025-06-29 17:11:58 +02:00
  • e24ccdc6dd more submodules Pepper0ni 2025-06-29 14:41:54 +01:00
  • 754de9a619 submodules Pepper0ni 2025-06-29 14:40:27 +01:00
  • 86cec44f57 Merge branch 'develop' into SpiritShared Pepper0ni 2025-06-29 14:40:16 +01:00
  • 076b138a80 finish implementation and cleanup Pepper0ni 2025-06-29 14:37:34 +01:00
  • 7b998d1f8b Ganon's Boss Soul Instead Demur Rumed 2025-06-29 04:05:01 +00:00
  • a9b857469e
    Fix Boss Rush scene/cutscene setup after Bongo/Twinrova. (#5623) Malkierian 2025-06-28 17:48:21 -07:00
  • 86d7e301de Merge branch 'develop' of github.com:Malkierian/Shipwright into lus-bump-mpq Malkierian 2025-06-28 15:59:36 -07:00
  • a3f5844900 cleanup, trying to speed up build Demur Rumed 2025-06-28 19:37:18 +00:00
  • c66a818a7a revert adult deku being unlocked in forest without showing mido sword/shield Demur Rumed 2025-06-28 19:52:24 +00:00
  • 94ca250ef1 reduce logical implications of closed forest Demur Rumed 2025-06-28 18:41:12 +00:00
  • 5bca9702d5 FetchContent miniaudio Demur Rumed 2025-06-28 15:26:37 +00:00
  • 9924ebbd05
    Enhancement to double pause menu animation speed (#5615) Eblo 2025-06-28 10:50:28 -04:00
  • 1161ce3546
    Expand tooltip for Free Look to explain camera locks and scene reload. (#5624) Malkierian 2025-06-28 07:50:06 -07:00
  • 8b252a5c85 Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-06-28 13:47:05 +00:00
  • e15f8d395b
    Backport 2ship streamed audio (#5457) louist103 2025-06-28 00:15:02 +00:00
  • 16cc43406e Expand tooltip for Free Look to explain camera locks and scene reload. Malkierian 2025-06-27 17:14:11 -07:00
  • 8ba148fd8f Fix Boss Rush scene/cutscene setup after Bongo/Twinrova. Also prevent check tracker crash loading Boss Rush. Malkierian 2025-06-27 16:38:50 -07:00
  • 7f82a57e7a Enemy Randomizer: all the invis Demur Rumed 2025-06-27 04:01:49 +00:00
  • 5b9a0215ae aimAssist: allow masking which items have aim assist Demur Rumed 2025-06-27 03:10:15 +00:00
  • 23cd3e5701 less loud dungeon loading zone cue Demur Rumed 2025-06-27 00:51:41 +00:00
  • a502c07e55
    Rename register func to InitFasterPauseMenu Eblo 2025-06-26 17:26:35 -04:00
  • bea351d9c1
    Rename kaleido to pause menu Eblo 2025-06-26 16:42:09 -04:00
  • 4512839169
    Merge f3908c3968 into 9e686ae6f6 Pepe20129 2025-06-26 19:36:32 +02:00
  • 3170f5bc3f fix Demur Rumed 2025-06-26 11:40:20 +00:00
  • b98ec806c5 trick: ledge clip into gtg Demur Rumed 2025-06-26 05:45:28 +00:00
  • e4499dcdc3 Rando: Shuffle Climb Demur Rumed 2025-03-22 15:28:05 +00:00
  • 309b45f0e4 format Demur Rumed 2025-06-26 05:17:08 +00:00
  • 631882028e remove tree graphic, crate csmc Demur Rumed 2025-06-21 14:14:48 +00:00
  • 67668fd603 trust -129 Demur Rumed 2025-06-13 02:27:36 +00:00
  • 22a52cb60f post-rebase Demur Rumed 2025-06-13 01:00:37 +00:00
  • 82b1733d9f golden skulltula tree qol Demur Rumed 2025-06-11 01:47:29 +00:00
  • b93bb26e61 format Demur Rumed 2025-06-10 02:41:43 +00:00
  • 4d55263809 feedback Demur Rumed 2025-06-09 22:45:03 +00:00
  • e73808bb7f remove LUSLOG Demur Rumed 2025-06-09 03:03:13 +00:00
  • 07e3454bc0 NL Trees Demur Rumed 2025-06-09 02:30:39 +00:00
  • cba3271473 market tree at night Demur Rumed 2025-06-09 00:15:57 +00:00
  • de93497310 treesanity Demur Rumed 2025-05-25 19:35:00 +00:00
  • 9e686ae6f6
    Shuffles: use ObjectExtension system for rando object identity (#5603) Philip Dubé 2025-06-26 05:00:53 +00:00