Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando.

This commit is contained in:
Malkierian 2025-06-29 18:03:13 -07:00
commit 266f18ca87

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@ -495,7 +495,7 @@ void SetShopSeen(uint32_t sceneNum, bool prices) {
}
void CheckTrackerLoadGame(int32_t fileNum) {
if (!IS_RANDO) {
if (IS_BOSS_RUSH) {
return;
}
LoadSettings();