Commit graph

  • 883bc173ed tooltip Demur Rumed 2025-06-08 21:35:25 +00:00
  • 6818e4251d also scale torches Demur Rumed 2025-06-08 18:16:08 +00:00
  • ab0b60e0b0 gtg eye statue Demur Rumed 2025-06-08 17:37:20 +00:00
  • 9c48f35fc5 avoid decrementing timer to 0, which with BgMizu can cause timer to go below 0 & break Demur Rumed 2025-06-05 02:54:45 +00:00
  • 9c66e34989 also shadow trial, dampe race, deku water Demur Rumed 2025-06-05 02:06:30 +00:00
  • 2f5cb2261e rename, add more timers Demur Rumed 2025-06-03 02:39:22 +00:00
  • 8f671375f7 Difficulty: FireTimerMultiplier Demur Rumed 2025-06-02 05:20:18 +00:00
  • 52debea44b
    Difficulty: CuccosToReturn (#5552) Philip Dubé 2025-06-11 21:41:54 +00:00
  • 69792e9717
    Save and Randomizer Version Control (#5557) Malkierian 2025-06-11 14:39:15 -07:00
  • 07328a0ecb
    remove leftover No Dampe Fire checkbox (#5561) Philip Dubé 2025-06-11 21:38:34 +00:00
  • af99ef8e07
    Hookify TreesDropSticks (#5566) Philip Dubé 2025-06-11 21:38:12 +00:00
  • dbc2ff09b5
    Convert actor health bars to use ObjectExtension (#5565) Rozelette 2025-06-11 16:37:34 -05:00
  • 0b9fe2d9b9
    Fix Search Crash from Scrolling (#5571) Malkierian 2025-06-11 14:35:57 -07:00
  • ad850e50b1
    prevent OOB write for BGM fix in grotto mixed pools (#5572) Eric Hoey 2025-06-11 17:35:49 -04:00
  • 5bf31ef8d7 prevent OOB write for BGM fix in grotto mixed pools Eric Hoey 2025-06-11 14:11:25 -04:00
  • a6c3a1f446
    fix off by one Philip Dubé 2025-06-11 13:45:51 +00:00
  • ed132b8ffc clang Malkierian 2025-06-10 22:17:20 -07:00
  • 0c69fd9444 Fix search crashing when section child scrolled too far. Malkierian 2025-06-10 22:12:36 -07:00
  • 7ee75fbd37 CMake compile definitions are stupid. Malkierian 2025-06-10 19:11:30 -07:00
  • 283638aef3 fix wall indicator when not walking forwards Demur Rumed 2025-06-11 00:20:29 +00:00
  • ce47270cd0 Adapt to changes to LUS regarding including MPQ support. Malkierian 2025-06-10 16:37:22 -07:00
  • 92dc122fdb fix terrain cues Demur Rumed 2025-06-10 16:49:54 +00:00
  • 3889cb7c55 Fix club moblins moving out of bounds and remove them from the no-clear-room list Pepper0ni 2025-06-10 17:45:28 +01:00
  • 7e2a235566 Revert "Add hints for what Jabu-Jabu wants" JordanLongstaff 2025-06-10 12:36:09 -04:00
  • 01dd468ab6 Roll back "key" settings to just closed/open, finish rando logic JordanLongstaff 2025-06-10 12:34:06 -04:00
  • 1f93a2f596 Merge branch 'develop-blair' into jabu-mouth-qol JordanLongstaff 2025-06-10 12:12:50 -04:00
  • 9d56b9f249 Add wallet to mask logic, clean up mask logic Pepper0ni 2025-06-10 16:59:45 +01:00
  • 5d4c2749cd fix chime frequency Demur Rumed 2025-06-10 14:07:55 +00:00
  • 1acfbb633c refactor, revamp audio compass, cue when moving into walls Demur Rumed 2025-06-09 22:41:04 +00:00
  • 9af7762785 Hookify TreesDropSticks Demur Rumed 2025-06-10 00:38:55 +00:00
  • a3e5ee92a1 Convert actor health bars to use ObjectExtension rozlette 2025-06-08 20:06:39 -05:00
  • aef147de20 Fix entrance sound in grottos to not be ganondorf's loud breathing. Also give sound to collectible fairies Demur Rumed 2025-06-08 20:54:15 +00:00
  • 19838b52f3 under a minute announce every 10s Demur Rumed 2025-06-08 18:54:38 +00:00
  • c5f825b478 audio cue for gtg statue eyes Demur Rumed 2025-06-08 18:12:07 +00:00
  • 7f24e8285b remove gExtractSfx with instead checking if o2r exists Demur Rumed 2025-06-08 02:15:50 +00:00
  • fe92bba5f4 remove leftover No Dampe Fire checkbox Demur Rumed 2025-06-08 00:41:13 +00:00
  • a1cc0b2479 some cues for wasteland / colossus Demur Rumed 2025-06-07 17:25:15 +00:00
  • 9556f66474 Dampe Race: more narrow beacons Demur Rumed 2025-06-07 16:07:08 +00:00
  • fcee0f2bfd Remove backslash escaping from Sanitize. Remove duplicate Sanitize from Context and make it use SohUtils. Fix typo. Malkierian 2025-06-07 08:16:01 -07:00
  • 5a0d9e6af4 tts: only announce timer at 30s Demur Rumed 2025-06-06 05:00:36 +00:00
  • 216b666f24 Merge branch 'develop' into SplitGF Pepper0ni 2025-06-05 18:15:53 +01:00
  • 192568a859 Update docs/MODDING.md change example to reflect current codebase uchuu 2025-06-05 16:25:59 +01:00
  • 79a9af150b
    Merge ebad1874ac into abb0a93945 Garrett Cox 2025-06-04 18:14:00 -07:00
  • abb0a93945
    Add Anubis, Flare Dancer, Skull Kid & Spear Moblin to enemy randomizer (#5483) Pepe20129 2025-06-05 03:07:57 +02:00
  • 1ca27ba3ba revert forcing rando to at least 1 Demur Rumed 2025-06-02 02:40:46 +00:00
  • 33839a197a typo Demur Rumed 2025-06-05 00:39:54 +00:00
  • 5b2c30edb0
    Faster water temple gate (#5556) Philip Dubé 2025-06-05 00:09:06 +00:00
  • 3377dc636a
    Default to Hiragana keyboard when playing in Japanese (#5543) nclok1405 2025-06-05 09:08:50 +09:00
  • 3a60c3f651
    SkipAmyPuzzle (#5550) Philip Dubé 2025-06-05 00:08:36 +00:00
  • 56a53e9fac
    consolidate RAND_GET_OPTION (#5553) Philip Dubé 2025-06-05 00:08:27 +00:00
  • 336400e4b1 clang Malkierian 2025-06-03 17:57:47 -07:00
  • 5baf024452 Change spoiler drop success sound to puzzle success chime. Add spoiler drop fail sound (sys_error). Improve path sanitizer operation. Add check for a spoiler having a version and it equaling running version. Deletes spoiler CVar if spoiler becomes unusuable while running, and prevents loading dropped spoilers that don't match. Malkierian 2025-06-03 17:22:06 -07:00
  • 0f5c77ef4b feedback Demur Rumed 2025-06-03 04:05:01 +00:00
  • b019414e7e so many bombable walls Demur Rumed 2025-06-03 03:39:33 +00:00
  • e57923f631 move to time saver Demur Rumed 2025-06-03 03:20:44 +00:00
  • cbd0d32c95 rando: faster water temple gate Demur Rumed 2025-06-03 03:15:47 +00:00
  • 260fb84150 Add version control for Rachael saves and old rando saves. Malkierian 2025-06-02 15:29:53 -07:00
  • 49c562c158 basic fire temple cues Demur Rumed 2025-06-02 04:44:06 +00:00
  • 33d4dc46de remove RSK_CUCCO_COUNT Demur Rumed 2025-06-01 23:18:47 +00:00
  • 68c19a9963 audio cues for oot, ruto letter, diving game rupees, & lakeside professor Demur Rumed 2025-06-01 21:56:56 +00:00
  • 2775ebf2c7 Update libultraship Spodi 2025-06-01 23:41:01 +02:00
  • 474bd5aadf consolidate RAND_GET_OPTION Demur Rumed 2025-06-01 20:10:31 +00:00
  • 8a4edc9e79 Difficulty: CuccosToReturn Demur Rumed 2025-06-01 18:41:25 +00:00
  • 16a3ab6fa6 Dodongo's Cavern eye beacons Demur Rumed 2025-06-01 18:04:21 +00:00
  • ec4cd23940 Beacon for Master Sword pedestal. Don't store direction on beacons Demur Rumed 2025-06-01 16:50:14 +00:00
  • 6810bb7d03 audio cue for when big skulltula turns around, audio cue for uncursed skulltula people Demur Rumed 2025-06-01 14:35:39 +00:00
  • d07dc3c76b cleanup, fix aim assist on forest temple block room yellow eye, fix audio cue for unlocked locked shutter doors Demur Rumed 2025-06-01 14:13:44 +00:00
  • b4fb02cdb6 size optimization Demur Rumed 2025-06-01 01:26:16 +00:00
  • 1102fa945a merge cleanup Demur Rumed 2025-06-01 01:22:34 +00:00
  • bb8bbe445f Merge remote-tracking branch 'origin/develop' into actor-accessibility-experiments Demur Rumed 2025-06-01 01:19:07 +00:00
  • 89208bdd13 forest temple Demur Rumed 2025-06-01 01:07:05 +00:00
  • 4d19cad544 hookshotable surface audio cue Demur Rumed 2025-05-31 16:32:56 +00:00
  • deabd6844b reduce to 8 slots Demur Rumed 2025-05-30 23:39:20 +00:00
  • f5d8f1eece
    Add ShuffleSongs.cpp & RO_SONG_SHUFFLE_OFF (#5534) Pepe20129 2025-05-30 21:51:21 +02:00
  • a520834981 Merge branch 'develop' into region_scene Pepe20129 2025-05-30 21:38:01 +02:00
  • 378b863408 Update z_en_mb.c Pepe20129 2025-05-30 21:25:23 +02:00
  • f3b0d0780d Use hook Pepe20129 2025-05-30 21:11:45 +02:00
  • 15a611564e Merge branch 'develop' into add_more_enemies_to_randomizer Pepe20129 2025-05-30 19:15:55 +02:00
  • 69d86681cd try add stereo element to aim assist Demur Rumed 2025-05-30 04:46:11 +00:00
  • 40fa3c8d64
    Convert RandomizerInf to the dynamic #define model to allow for automatic string names. (#5537) Malkierian 2025-05-29 19:14:32 -07:00
  • b236e0d0db SkipAmyPuzzle Demur Rumed 2025-05-29 21:17:51 +00:00
  • 17c7c96ef9 Change back to "Off" Pepe20129 2025-05-29 17:52:29 +02:00
  • 40da9997c5
    Fix some dark link issues (#5532) Pepe20129 2025-05-29 16:51:35 +02:00
  • 2b360d4bbe
    Rebottle Blue Fire (#5375) Philip Dubé 2025-05-29 14:06:53 +00:00
  • f3908c3968 Add audio sound font XML importer & exporter Pepe20129 2025-05-28 18:11:58 +02:00
  • 8c00b4ebea timesavers: shipinit Demur Rumed 2025-04-17 02:40:41 +00:00
  • 87d28a3734 Extend RT_BLUE_FIRE_MUD_WALLS Demur Rumed 2025-03-26 01:07:19 +00:00
  • 150098fa79 replace MT RNG with PCG replace boost hashing with FNV-1a removes boost as a dependency Demur Rumed 2025-01-29 23:57:03 +00:00
  • fc10e36cdb
    Fix minor mistakes in region table (#5545) Hunter Marshall 2025-05-27 16:34:36 -05:00
  • f0e36c2694
    Fix failure to assign areas to regions on initial spoiler load (#5540) Pepper0ni 2025-05-27 21:19:30 +01:00
  • fa6f45bde5
    Fix Preset List with no customs available (#5535) Malkierian 2025-05-27 13:19:14 -07:00
  • ab78b2a9e6
    Update soh/soh/Enhancements/randomizer/location_access/dungeons/ice_cavern.cpp Hunter Marshall 2025-05-27 02:14:02 -05:00
  • 0f8c98d7cf Fix minor mistakes in region table Hunter Marshall 2025-05-26 18:46:06 -05:00
  • c81de3a32b Format Pepe20129 2025-05-26 20:20:08 +02:00
  • 8ff130cc5b Fix pseudo regions Pepe20129 2025-05-26 20:07:52 +02:00
  • 6ac6b3f225 clang-formated nclok1405 2025-05-26 17:07:14 +09:00
  • cd5b2eef05 Default to Hiragana keyboard in Name Entry screen when playing in Japanese (NTSC behavior) nclok1405 2025-05-26 16:59:47 +09:00
  • 5fc4905758 Fix failure to assign areas to regions on initial spoiler load Pepper0ni 2025-05-25 22:15:33 +01:00
  • fe68576a56 clang Malkierian 2025-05-24 18:21:09 -07:00
  • 06d929d02b Convert RandomizerInf to the dynamic #define model to allow for automatic string names. Malkierian 2025-05-24 16:01:26 -07:00