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Update z_en_mb.c
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1 changed files with 0 additions and 2 deletions
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@ -6,7 +6,6 @@
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#include "z_en_mb.h"
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#include "objects/object_mb/object_mb.h"
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#include "soh/Enhancements/enhancementTypes.h"
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#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
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#include "soh/ResourceManagerHelpers.h"
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@ -280,7 +279,6 @@ void EnMb_Init(Actor* thisx, PlayState* play) {
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case ENMB_TYPE_SPEAR_GUARD:
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SkelAnime_InitFlex(play, &this->skelAnime, &gEnMbSpearSkel, &gEnMbSpearStandStillAnim, this->jointTable,
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this->morphTable, 28);
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this->actor.colChkInfo.health = 2;
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this->actor.colChkInfo.mass = MASS_HEAVY;
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this->maxHomeDist = 1000.0f;
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