Update z_en_mb.c

This commit is contained in:
Pepe20129 2025-05-30 21:25:23 +02:00
commit 378b863408

View file

@ -6,7 +6,6 @@
#include "z_en_mb.h"
#include "objects/object_mb/object_mb.h"
#include "soh/Enhancements/enhancementTypes.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#include "soh/ResourceManagerHelpers.h"
@ -280,7 +279,6 @@ void EnMb_Init(Actor* thisx, PlayState* play) {
case ENMB_TYPE_SPEAR_GUARD:
SkelAnime_InitFlex(play, &this->skelAnime, &gEnMbSpearSkel, &gEnMbSpearStandStillAnim, this->jointTable,
this->morphTable, 28);
this->actor.colChkInfo.health = 2;
this->actor.colChkInfo.mass = MASS_HEAVY;
this->maxHomeDist = 1000.0f;