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Fix Preset List with no customs available (#5535)
* Surround preset file processing with the fs::exists check rather than returning early. * clang
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1 changed files with 11 additions and 12 deletions
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@ -193,23 +193,22 @@ void ParsePreset(nlohmann::json& json, std::string name) {
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}
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void LoadPresets() {
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if (!fs::exists(presetFolder)) {
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return;
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}
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if (!presets.empty()) {
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presets.clear();
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}
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for (auto const& preset : fs::directory_iterator(presetFolder)) {
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std::ifstream ifs(preset.path());
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if (fs::exists(presetFolder)) {
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for (auto const& preset : fs::directory_iterator(presetFolder)) {
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std::ifstream ifs(preset.path());
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auto json = nlohmann::json::parse(ifs);
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if (!json.contains("presetName")) {
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spdlog::error(fmt::format("Attempted to load file {} as a preset, but was not a preset file.",
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preset.path().filename().string()));
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} else {
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ParsePreset(json, preset.path().filename().stem().string());
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auto json = nlohmann::json::parse(ifs);
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if (!json.contains("presetName")) {
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spdlog::error(fmt::format("Attempted to load file {} as a preset, but was not a preset file.",
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preset.path().filename().string()));
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} else {
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ParsePreset(json, preset.path().filename().stem().string());
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}
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ifs.close();
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}
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ifs.close();
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}
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auto initData = std::make_shared<Ship::ResourceInitData>();
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initData->Format = RESOURCE_FORMAT_BINARY;
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