nzbToMedia/nzbtomedia/autoProcess/autoProcessGames.py
2014-05-03 08:39:46 +09:30

66 lines
2.2 KiB
Python

import nzbtomedia
import requests
from nzbtomedia.nzbToMediaUtil import convert_to_ascii
from nzbtomedia import logger
class autoProcessGames:
def process(self, section, dirName, inputName=None, status=0, clientAgent='manual', inputCategory=None):
status = int(status)
host = nzbtomedia.CFG[section][inputCategory]["host"]
port = nzbtomedia.CFG[section][inputCategory]["port"]
apikey = nzbtomedia.CFG[section][inputCategory]["apikey"]
try:
ssl = int(nzbtomedia.CFG[section][inputCategory]["ssl"])
except:
ssl = 0
try:
web_root = nzbtomedia.CFG[section][inputCategory]["web_root"]
except:
web_root = ""
if ssl:
protocol = "https://"
else:
protocol = "http://"
inputName, dirName = convert_to_ascii(inputName, dirName)
url = "%s%s:%s%s/api" % (protocol, host, port, web_root)
fields = inputName.split("-")
gamezID = fields[0].replace("[","").replace("]","").replace(" ","")
downloadStatus = 'Wanted'
if status == 0:
downloadStatus = 'Downloaded'
params = {}
params['api_key'] = apikey
params['mode'] = 'UPDATEREQUESTEDSTATUS'
params['db_id'] = gamezID
params['status'] = downloadStatus
logger.debug("Opening URL: %s" % (url),section)
try:
r = requests.get(url, params=params, verify=False)
except requests.ConnectionError:
logger.error("Unable to open URL")
return 1 # failure
result = r.json()
logger.postprocess("%s" % (result),section)
if not r.status_code in [requests.codes.ok, requests.codes.created, requests.codes.accepted]:
logger.error("Server returned status %s" % (str(r.status_code)), section)
return 1
elif result['success']:
logger.postprocess("SUCCESS: Status for %s has been set to %s in Gamez" % (gamezID, downloadStatus),section)
return 0 # Success
else:
logger.error("FAILED: Status for %s has NOT been updated in Gamez" % (gamezID),section)
return 1 # failure