greenshot/GreenshotPlugin
2013-02-10 14:40:01 +00:00
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Controls Cleanup of some animation code 2013-01-24 08:22:37 +00:00
Core Code cleanup: 1) AbstractFilter: why did we serialize the bitmapbuffer? 2) Bitmapbuffer: removed serialization code, this object should NEVER be serialized as it's just a view which makes access faster. 3) QuantizerHelper.cs: Refactored to use the FastBitmap 2013-02-10 14:40:01 +00:00
IEInterop updated copyright notice for 2013 2013-01-20 20:18:49 +00:00
IniFile Hopefully this should fix bug [#1440], as we don't have real data and we can't reproduce this it's a bit of a shot in the dark. But I am sure that how it was before is not correct... 2013-02-06 12:48:54 +00:00
Interfaces updated copyright notice for 2013 2013-01-20 20:18:49 +00:00
Interop updated copyright notice for 2013 2013-01-20 20:18:49 +00:00
Properties updated copyright notice for 2013 2013-01-20 20:18:49 +00:00
UnmanagedHelpers updated copyright notice for 2013 2013-01-20 20:18:49 +00:00
GreenshotPlugin.csproj Added the FastBitmap.cs, this should replace the BitmapBuffer sometime. The advantage of using this, it has fast implementations for accessing certain PixelFormats directly and doesn't need to generalize the code which would make it slower. 2013-02-10 14:16:57 +00:00
log4net-embedded.xml Added log4net-embedded.xml as embedded resource so Greenshot always has a log4net file. Also added ILMerge so we can make a Greenshot.exe without DLL's. 2012-01-24 20:25:23 +00:00