mirror of
https://github.com/greenshot/greenshot
synced 2025-07-10 23:33:33 -07:00
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@704 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
107 lines
2.8 KiB
C#
107 lines
2.8 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2010 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.IO;
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using System.Runtime.Serialization;
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using System.Windows.Forms;
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using Greenshot.Configuration;
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using Greenshot.Drawing.Fields;
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using Greenshot.Helpers;
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namespace Greenshot.Drawing {
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/// <summary>
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/// Description of IconContainer.
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/// </summary>
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[Serializable()]
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public class IconContainer : DrawableContainer, IIconContainer {
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private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(IconContainer));
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protected Icon icon;
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public IconContainer(Surface parent) : base(parent) {
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}
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public IconContainer(Surface parent, string filename) : base(parent) {
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Load(filename);
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}
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public Icon Icon {
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set {
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if (icon != null) {
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icon.Dispose();
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}
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icon = (Icon)value.Clone();
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Width = value.Width;
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Height = value.Height;
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}
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get { return icon; }
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}
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/**
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* Destructor
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*/
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~IconContainer() {
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Dispose(false);
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}
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/**
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* The public accessible Dispose
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* Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
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*/
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public new void Dispose() {
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Dispose(true);
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base.Dispose();
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GC.SuppressFinalize(this);
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}
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// The bulk of the clean-up code is implemented in Dispose(bool)
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/**
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* This Dispose is called from the Dispose and the Destructor.
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* When disposing==true all non-managed resources should be freed too!
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*/
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protected virtual void Dispose(bool disposing) {
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if (disposing) {
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if (icon != null) {
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icon.Dispose();
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}
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}
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icon = null;
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}
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public void Load(string filename) {
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if (File.Exists(filename)) {
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using (Icon fileIcon = new Icon(filename)) {
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Icon = fileIcon;
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LOG.Debug("Loaded file: " + filename + " with resolution: " + Height + "," + Width);
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}
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}
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}
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public override void Draw(Graphics graphics, RenderMode rm) {
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if (icon != null) {
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graphics.DrawIcon(icon, Bounds);
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}
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}
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}
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}
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