/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2010 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
using System;
using System.Drawing;
using System.IO;
using System.Runtime.Serialization;
using System.Windows.Forms;
using Greenshot.Configuration;
using Greenshot.Drawing.Fields;
using Greenshot.Helpers;
namespace Greenshot.Drawing {
///
/// Description of IconContainer.
///
[Serializable()]
public class IconContainer : DrawableContainer, IIconContainer {
private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(IconContainer));
protected Icon icon;
public IconContainer(Surface parent) : base(parent) {
}
public IconContainer(Surface parent, string filename) : base(parent) {
Load(filename);
}
public Icon Icon {
set {
if (icon != null) {
icon.Dispose();
}
icon = (Icon)value.Clone();
Width = value.Width;
Height = value.Height;
}
get { return icon; }
}
/**
* Destructor
*/
~IconContainer() {
Dispose(false);
}
/**
* The public accessible Dispose
* Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
*/
public new void Dispose() {
Dispose(true);
base.Dispose();
GC.SuppressFinalize(this);
}
// The bulk of the clean-up code is implemented in Dispose(bool)
/**
* This Dispose is called from the Dispose and the Destructor.
* When disposing==true all non-managed resources should be freed too!
*/
protected virtual void Dispose(bool disposing) {
if (disposing) {
if (icon != null) {
icon.Dispose();
}
}
icon = null;
}
public void Load(string filename) {
if (File.Exists(filename)) {
using (Icon fileIcon = new Icon(filename)) {
Icon = fileIcon;
LOG.Debug("Loaded file: " + filename + " with resolution: " + Height + "," + Width);
}
}
}
public override void Draw(Graphics graphics, RenderMode rm) {
if (icon != null) {
graphics.DrawIcon(icon, Bounds);
}
}
}
}