RKrom
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3f4d93f2b6
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Fixed an issue with the FastBitmap, renamed methods in the BitmapBuffer to be equal to the FastBitmap implementation. In general it's now very easy to switch from the BitmapBuffer to the FastBitmap implementation, but one should consider that the BitmapBuffer checks the x,y if they are inside... and supports a "apply rectangle". Had to "refactor" the CreateBlur for this. Changed the CreateShadow to work with the BoxBlur, this changes the time to create a shadow of a 1280x1024 from ~2.6 to ~1.2 seconds on my PC... which is still slow. The resulting effect seems to be extremely similar... good enough for me.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2480 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2013-02-12 16:36:09 +00:00 |
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RKrom
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e2be04a552
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Code cleanup: 1) AbstractFilter: why did we serialize the bitmapbuffer? 2) Bitmapbuffer: removed serialization code, this object should NEVER be serialized as it's just a view which makes access faster. 3) QuantizerHelper.cs: Refactored to use the FastBitmap
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2474 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2013-02-10 14:40:01 +00:00 |
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RKrom
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764cba9af7
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Added better 8 bit support, although the caller needs to call the right method... Maybe I can use indirect functions to speed this up? Changed the Quantizer to reflect the changes.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2472 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2013-02-10 07:58:22 +00:00 |
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JKlingen
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c777878bd7
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updated copyright notice for 2013
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2436 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2013-01-20 20:18:49 +00:00 |
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RKrom
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f627ce5dd0
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Changed code for the Clipboard and changed a lot of "Bitmap" code to work on images, this might give problems but if these are solved we have better support for MetaFiles. This made it possible to remove the MetafileContainer, which is replaced by the ImageContainer (which is the BitmapContainer modified). The clipboard code now knows more ways to load images from the clipboard!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2398 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-12-20 12:33:17 +00:00 |
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RKrom
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f63d4ca06e
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Changed logic of the DWM capture which tries to keep the window to capture on it's location, so less movement is visible. Also added a BoxBlur which might be a faster replacement of the CreateBlur (which is Gaussian), but the quality needs to be checked. For the BoxBlur the BitmapBuffer is extended with a few new tricks.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2245 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-11-06 15:59:19 +00:00 |
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RKrom
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d8cb00e70c
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Fixed shadow with transparency issue.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2095 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-09-25 12:19:22 +00:00 |
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RKrom
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bfd6cc902e
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Fixed alpha blending.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1759 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-04-06 13:55:07 +00:00 |
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RKrom
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64bc855652
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Fixed missing alpha blending and optimized performance.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1718 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-03-21 13:12:19 +00:00 |
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RKrom
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b464480bf6
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Modified the Quantizer to Xiaolin Wu's, updated the BitmapBuffer to support 8BPP but you still need to know what to call.... (needs some additional refactoring)
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1712 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-03-20 15:53:50 +00:00 |
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RKrom
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0f65452e6c
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Fixed Copyright to 2012
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1653 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-02-13 09:06:09 +00:00 |
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RKrom
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7591fa993b
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Optimizations
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1650 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-02-10 15:34:40 +00:00 |
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RKrom
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cbf2fae360
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(forgotten checkin) Added a getter to the bitmap
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1649 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-02-10 13:26:49 +00:00 |
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RKrom
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dede5cf292
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Fixed and optimized some drawing routines, still didn't find a solution for shadowing when target format has transparency.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1648 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-02-10 11:55:21 +00:00 |
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RKrom
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8d458998a1
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Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2012-01-24 19:24:36 +00:00 |
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