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https://github.com/greenshot/greenshot
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Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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332 changed files with 17647 additions and 9466 deletions
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@ -58,101 +58,14 @@ namespace Greenshot.Plugin {
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}
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}
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#region EventArgs
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[Serializable]
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public class ImageEditorOpenEventArgs : EventArgs {
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private readonly IImageEditor imageEditor;
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public IImageEditor ImageEditor {
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get { return imageEditor;}
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}
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public ImageEditorOpenEventArgs(IImageEditor imageEditor) {
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this.imageEditor = imageEditor;
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}
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}
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[Serializable]
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public class CaptureTakenEventArgs : EventArgs {
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private readonly ICapture capture;
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public ICapture Capture {
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get { return capture;}
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}
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public CaptureTakenEventArgs(ICapture capture) {
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this.capture = capture;
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}
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}
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[Serializable]
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public class SurfaceFromCaptureEventArgs : EventArgs {
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private readonly ICapture capture;
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public ICapture Capture {
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get { return capture;}
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}
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private readonly ISurface surface;
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public ISurface Surface {
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get { return surface;}
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}
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public SurfaceFromCaptureEventArgs(ICapture capture, ISurface surface) {
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this.capture = capture;
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this.surface = surface;
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}
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}
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[Serializable]
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public class ImageOutputEventArgs : EventArgs {
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private readonly string fullPath;
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public string FullPath {
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get { return fullPath;}
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}
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private readonly Image image;
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public Image Image {
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get { return image;}
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}
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private readonly ICaptureDetails captureDetails;
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public ICaptureDetails CaptureDetails {
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get { return captureDetails;}
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}
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public ImageOutputEventArgs(string fullPath, Image image, ICaptureDetails captureDetails) {
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this.image = image;
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this.fullPath = fullPath;
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this.captureDetails = captureDetails;
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}
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}
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#endregion
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// Delegates for hooking up events.
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public delegate void OnImageEditorOpenHandler(object sender, ImageEditorOpenEventArgs e);
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public delegate void OnCaptureTakenHandler(object sender, CaptureTakenEventArgs e);
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public delegate void OnSurfaceFromCaptureHandler(object sender, SurfaceFromCaptureEventArgs e);
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public delegate void OnImageOutputHandler(object sender, ImageOutputEventArgs e);
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public delegate void HotKeyHandler();
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/// <summary>
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/// This interface is the GreenshotPluginHost, that which "Hosts" the plugin.
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/// For Greenshot this is implmented in the PluginHelper
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/// </summary>
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public interface IGreenshotPluginHost {
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/// The Plugin can register to be called after every a newly opened ImageEditor
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/// and will be passed the IImageEditor interface so it can register itself e.g. in the Menu
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event OnImageEditorOpenHandler OnImageEditorOpen;
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/// The Plugin can register to be called after every take Capture
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/// and will be passed the ICapture interface so it can do something with it
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event OnCaptureTakenHandler OnCaptureTaken;
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/// The Plugin can register to be called after a Surface is created from a Capture
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/// and will be passed the ICapture and ISurface interfaces so it can do something with it
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event OnSurfaceFromCaptureHandler OnSurfaceFromCapture;
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/// <summary>
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/// Return the location of the configuration, if any
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/// </summary>
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string ConfigurationPath {
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get;
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}
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public interface IGreenshotHost {
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ContextMenuStrip MainMenu {
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get;
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}
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@ -165,7 +78,24 @@ namespace Greenshot.Plugin {
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/// <param name="format">The format to save with (png, jpg etc)</param>
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/// <param name="quality">Jpeg quality</param>
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void SaveToStream(Image image, Stream stream, OutputFormat format, int quality);
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/// <summary>
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/// Saves the image to a temp file (random name) using the specified outputformat
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/// </summary>
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/// <param name="image">The Image to save</param>
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/// <param name="format">The format to save with (png, jpg etc)</param>
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/// <param name="quality">Jpeg quality</param>
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string SaveToTmpFile(Image image, OutputFormat outputFormat, int quality);
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/// <summary>
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/// Saves the image to a temp file, but the name is build with the capture details & pattern
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/// </summary>
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/// <param name="image">The Image to save</param>
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/// <param name="captureDetails">captureDetails with the information to build the filename</param>
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/// <param name="outputformat">The format to save with (png, jpg etc)</param>
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/// <param name="quality">Jpeg quality</param>
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string SaveNamedTmpFile(Image image, ICaptureDetails captureDetails, OutputFormat outputFormat, int quality);
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/// <summary>
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/// Return a filename for the current image format (png,jpg etc) with the default file pattern
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/// that is specified in the configuration
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@ -188,6 +118,34 @@ namespace Greenshot.Plugin {
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Dictionary<PluginAttribute, IGreenshotPlugin> Plugins {
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get;
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}
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/// <summary>
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/// Make region capture with specified Handler
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/// </summary>
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/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
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/// <param name="destination">IDestination destination</param>
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void CaptureRegion(bool captureMouseCursor, IDestination destination);
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/// <summary>
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/// Use the supplied capture, and handle it as if it's captured.
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/// </summary>
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/// <param name="captureToImport">ICapture to import</param>
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void ImportCapture(ICapture captureToImport);
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/// <summary>
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/// Use the supplied image, and ICapture a capture object for it
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/// </summary>
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/// <param name="imageToCapture">Image to create capture for</param>
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/// <returns>ICapture</returns>
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ICapture GetCapture(Image imageToCapture);
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/// <summary>
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/// Get the core language object
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/// </summary>
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/// <returns>ILanguage for the Greenshot core</returns>
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ILanguage CoreLanguage {
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get;
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}
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}
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public interface IGreenshotPlugin {
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@ -196,7 +154,8 @@ namespace Greenshot.Plugin {
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/// </summary>
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/// <param name="host">The IPluginHost that will be hosting the plugin</param>
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/// <param name="pluginAttribute">The PluginAttribute for the actual plugin</param>
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void Initialize(IGreenshotPluginHost host, ICaptureHost captureHost, PluginAttribute pluginAttribute);
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/// <returns>true if plugin is initialized, false if not (doesn't show)</returns>
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bool Initialize(IGreenshotHost host, PluginAttribute pluginAttribute);
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/// <summary>
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/// Unload of the plugin
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@ -207,5 +166,15 @@ namespace Greenshot.Plugin {
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/// Open the Configuration Form, will/should not be called before handshaking is done
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/// </summary>
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void Configure();
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/// <summary>
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/// Return IDestination's, if the plugin wants to
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/// </summary>
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IEnumerable<IDestination> Destinations();
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/// <summary>
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/// Return IProcessor's, if the plugin wants to
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/// </summary>
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IEnumerable<IProcessor> Processors();
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}
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}
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