mirror of
https://github.com/greenshot/greenshot
synced 2025-08-20 21:43:24 -07:00
Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
parent
ad265b2c54
commit
8d458998a1
332 changed files with 17647 additions and 9466 deletions
|
@ -21,71 +21,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Greenshot.Plugin {
|
||||
/// <summary>
|
||||
/// The capture mode for Greenshot
|
||||
/// </summary>
|
||||
public enum CaptureMode { None, Region, FullScreen, ActiveWindow, Window, LastRegion, Clipboard, File, IE };
|
||||
|
||||
/// <summary>
|
||||
/// The destinations for the capture, these will be set during capture and can be modified by plugins
|
||||
/// </summary>
|
||||
public enum CaptureDestination {File, FileWithDialog, Clipboard, Printer, Editor, EMail};
|
||||
public enum CaptureMode { None, Region, FullScreen, ActiveWindow, Window, LastRegion, Clipboard, File, IE, Video, Import };
|
||||
|
||||
/// <summary>
|
||||
/// Handler for the MakeCapture in ICaptureHost
|
||||
/// </summary>
|
||||
public delegate void CaptureHandler(object sender, CaptureTakenEventArgs e);
|
||||
|
||||
/// <summary>
|
||||
/// The ICaptureHost is more or less the Interface that "Greenshot" itself implements (the MainForm)
|
||||
/// over this Interface it is possible to register to the main ContextMenu or pass a Bitmap for processing
|
||||
/// </summary>
|
||||
public interface ICaptureHost {
|
||||
/// <summary>
|
||||
/// Process a bitmap like it was captured
|
||||
/// </summary>
|
||||
void HandleCapture(Bitmap bitmap);
|
||||
|
||||
/// <summary>
|
||||
/// Make Capture with default destinations
|
||||
/// </summary>
|
||||
/// <param name="mode">CaptureMode</param>
|
||||
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
|
||||
void MakeCapture(CaptureMode mode, bool captureMouseCursor);
|
||||
|
||||
/// <summary>
|
||||
/// Make Capture with specified destinations
|
||||
/// </summary>
|
||||
/// <param name="mode">CaptureMode</param>
|
||||
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
|
||||
/// <param name="captureDestinations">List<CaptureDestination> with destinations</param>
|
||||
void MakeCapture(CaptureMode mode, bool captureMouseCursor, List<CaptureDestination> captureDestinations);
|
||||
|
||||
/// <summary>
|
||||
/// Make Capture with specified Handler
|
||||
/// </summary>
|
||||
/// <param name="mode"></param>
|
||||
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
|
||||
/// <param name="captureHandler">CaptureHandler delegate</param>
|
||||
void MakeCapture(CaptureMode mode, bool captureMouseCursor, CaptureHandler captureHandler);
|
||||
|
||||
/// <summary>
|
||||
/// Make capture of window
|
||||
/// </summary>
|
||||
/// <param name="window">WindowDetails of the window to capture</param>
|
||||
//void MakeCapture(WindowDetails window);
|
||||
|
||||
/// <summary>
|
||||
/// Make capture of window
|
||||
/// </summary>
|
||||
/// <param name="window">WindowDetails of the window to capture</param>
|
||||
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
|
||||
//void MakeCapture(WindowDetails window, CaptureHandler captureHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Details for the capture, like the window title and date/time etc.
|
||||
/// </summary>
|
||||
|
@ -104,7 +46,7 @@ namespace Greenshot.Plugin {
|
|||
set;
|
||||
}
|
||||
|
||||
List<CaptureDestination> CaptureDestinations {
|
||||
List<IDestination> CaptureDestinations {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
@ -121,13 +63,9 @@ namespace Greenshot.Plugin {
|
|||
void AddMetaData(string key, string value);
|
||||
|
||||
void ClearDestinations();
|
||||
void RemoveDestination(CaptureDestination captureDestination);
|
||||
void AddDestination(CaptureDestination captureDestination);
|
||||
|
||||
CaptureHandler CaptureHandler {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
void RemoveDestination(IDestination captureDestination);
|
||||
void AddDestination(IDestination captureDestination);
|
||||
bool HasDestination(string designation);
|
||||
|
||||
CaptureMode CaptureMode {
|
||||
get;
|
||||
|
@ -144,6 +82,23 @@ namespace Greenshot.Plugin {
|
|||
}
|
||||
}
|
||||
|
||||
public interface ICaptureElement {
|
||||
List<ICaptureElement> Children {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
Rectangle Bounds {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
string Name {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
ICaptureElement FindElementUnderPoint(Point p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The interface to the Capture object, so Plugins can use it.
|
||||
/// </summary>
|
||||
|
@ -193,12 +148,32 @@ namespace Greenshot.Plugin {
|
|||
bool Crop(Rectangle cropRectangle);
|
||||
|
||||
/// <summary>
|
||||
/// Apply a translate to the mouse location.
|
||||
/// e.g. needed for crop
|
||||
/// Apply a translate to the mouse location. e.g. needed for crop
|
||||
/// </summary>
|
||||
/// <param name="x">x coordinates to move the mouse</param>
|
||||
/// <param name="y">y coordinates to move the mouse</param>
|
||||
void MoveMouseLocation(int x, int y);
|
||||
|
||||
/// <summary>
|
||||
/// Apply a translate to the elements e.g. needed for crop
|
||||
/// </summary>
|
||||
/// <param name="x">x coordinates to move the elements</param>
|
||||
/// <param name="y">y coordinates to move the elements</param>
|
||||
void MoveElements(int x, int y);
|
||||
|
||||
/// <summary>
|
||||
/// Add a new element to the capture
|
||||
/// </summary>
|
||||
/// <param name="element">Rectangle</param>
|
||||
void AddElement(ICaptureElement element);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of rectangles which represent objects that are "on" the capture
|
||||
/// </summary>
|
||||
List<ICaptureElement> Elements {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -21,11 +21,8 @@
|
|||
using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using Greenshot.Plugin;
|
||||
|
||||
namespace Greenshot.Plugin.Drawing {
|
||||
public enum RenderMode {EDIT, EXPORT};
|
||||
public enum EditStatus {UNDRAWN, DRAWING, MOVING, RESIZING, IDLE};
|
||||
|
@ -59,6 +56,14 @@ namespace Greenshot.Plugin.Drawing {
|
|||
set;
|
||||
}
|
||||
|
||||
Point Location {
|
||||
get;
|
||||
}
|
||||
|
||||
Size Size {
|
||||
get;
|
||||
}
|
||||
|
||||
Rectangle Bounds {
|
||||
get;
|
||||
}
|
||||
|
|
|
@ -32,10 +32,37 @@ namespace Greenshot.Plugin {
|
|||
//public enum HorizontalAlignment {LEFT, CENTER, RIGHT};
|
||||
public enum VerticalAlignment {TOP, CENTER, BOTTOM};
|
||||
|
||||
public enum SurfaceMessageTyp {
|
||||
FileSaved,
|
||||
Error,
|
||||
Info
|
||||
}
|
||||
|
||||
public class SurfaceMessageEventArgs : EventArgs {
|
||||
public SurfaceMessageTyp MessageType {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public string Message {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public ISurface Surface {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
}
|
||||
|
||||
public delegate void SurfaceSizeChangeEventHandler(object source);
|
||||
public delegate void SurfaceMessageEventHandler(object source, SurfaceMessageEventArgs eventArgs);
|
||||
|
||||
/// <summary>
|
||||
/// The interface to the Surface object, so Plugins can use it.
|
||||
/// </summary>
|
||||
public interface ISurface {
|
||||
public interface ISurface : IDisposable {
|
||||
event SurfaceSizeChangeEventHandler SurfaceSizeChanged;
|
||||
event SurfaceMessageEventHandler SurfaceMessage;
|
||||
|
||||
/// <summary>
|
||||
/// Get/Set the image to the Surface
|
||||
/// get will give the image as is currently visible
|
||||
|
@ -98,5 +125,10 @@ namespace Greenshot.Plugin {
|
|||
get;
|
||||
set;
|
||||
}
|
||||
string LastSaveFullPath {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
void SendMessageEvent(object source, SurfaceMessageTyp messageType, string message);
|
||||
}
|
||||
}
|
||||
|
|
100
GreenshotPlugin/Interfaces/IDestination.cs
Normal file
100
GreenshotPlugin/Interfaces/IDestination.cs
Normal file
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
* Greenshot - a free and open source screenshot tool
|
||||
* Copyright (C) 2007-2011 Thomas Braun, Jens Klingen, Robin Krom
|
||||
*
|
||||
* For more information see: http://getgreenshot.org/
|
||||
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 1 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Greenshot.Plugin {
|
||||
/// <summary>
|
||||
/// Description of IDestination.
|
||||
/// </summary>
|
||||
public interface IDestination : IDisposable, IComparable {
|
||||
/// <summary>
|
||||
/// Simple "designation" like "File", "Editor" etc, used to store the configuration
|
||||
/// </summary>
|
||||
string Designation {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Description which will be shown in the settings form, destination picker etc
|
||||
/// </summary>
|
||||
string Description {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Priority, used for sorting
|
||||
/// </summary>
|
||||
int Priority {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets an icon for the destination
|
||||
/// </summary>
|
||||
Image DisplayIcon {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns if the destination is active
|
||||
/// </summary>
|
||||
bool isActive {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return a menu item
|
||||
/// </summary>
|
||||
/// <param name="destinationClickHandler"></param>
|
||||
/// <returns>ToolStripMenuItem</returns>
|
||||
ToolStripMenuItem GetMenuItem(EventHandler destinationClickHandler);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ShortcutKeys for the Editor
|
||||
/// </summary>
|
||||
Keys EditorShortcutKeys {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dynamic destinations
|
||||
/// </summary>
|
||||
IEnumerable<IDestination> DynamicDestinations();
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if this destination can be dynamic
|
||||
/// </summary>
|
||||
bool isDynamic {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If a capture is made, and the destination is enabled, this method is called.
|
||||
/// </summary>
|
||||
/// <param name="surface"></param>
|
||||
/// <param name="captureDetails"></param>
|
||||
/// <returns>true if the destination has "exported" the capture</returns>
|
||||
bool ExportCapture(ISurface surface, ICaptureDetails captureDetails);
|
||||
}
|
||||
}
|
67
GreenshotPlugin/Interfaces/IProcessor.cs
Normal file
67
GreenshotPlugin/Interfaces/IProcessor.cs
Normal file
|
@ -0,0 +1,67 @@
|
|||
/*
|
||||
* Greenshot - a free and open source screenshot tool
|
||||
* Copyright (C) 2007-2011 Thomas Braun, Jens Klingen, Robin Krom
|
||||
*
|
||||
* For more information see: http://getgreenshot.org/
|
||||
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 1 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Greenshot.Plugin {
|
||||
/// <summary>
|
||||
/// Description of IProcessor.
|
||||
/// </summary>
|
||||
public interface IProcessor : IDisposable, IComparable {
|
||||
/// <summary>
|
||||
/// Simple "designation" like "FixTitle"
|
||||
/// </summary>
|
||||
string Designation {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Description which will be shown in the settings form, destination picker etc
|
||||
/// </summary>
|
||||
string Description {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Priority, used for sorting
|
||||
/// </summary>
|
||||
int Priority {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns if the destination is active
|
||||
/// </summary>
|
||||
bool isActive {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If a capture is made, and the destination is enabled, this method is called.
|
||||
/// </summary>
|
||||
/// <param name="surface"></param>
|
||||
/// <param name="captureDetails"></param>
|
||||
/// <returns>true if the processor has "processed" the capture</returns>
|
||||
bool ProcessCapture(ISurface surface, ICaptureDetails captureDetails);
|
||||
}
|
||||
}
|
|
@ -58,101 +58,14 @@ namespace Greenshot.Plugin {
|
|||
}
|
||||
}
|
||||
|
||||
#region EventArgs
|
||||
[Serializable]
|
||||
public class ImageEditorOpenEventArgs : EventArgs {
|
||||
private readonly IImageEditor imageEditor;
|
||||
public IImageEditor ImageEditor {
|
||||
get { return imageEditor;}
|
||||
}
|
||||
public ImageEditorOpenEventArgs(IImageEditor imageEditor) {
|
||||
this.imageEditor = imageEditor;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class CaptureTakenEventArgs : EventArgs {
|
||||
private readonly ICapture capture;
|
||||
public ICapture Capture {
|
||||
get { return capture;}
|
||||
}
|
||||
public CaptureTakenEventArgs(ICapture capture) {
|
||||
this.capture = capture;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class SurfaceFromCaptureEventArgs : EventArgs {
|
||||
private readonly ICapture capture;
|
||||
public ICapture Capture {
|
||||
get { return capture;}
|
||||
}
|
||||
private readonly ISurface surface;
|
||||
public ISurface Surface {
|
||||
get { return surface;}
|
||||
}
|
||||
public SurfaceFromCaptureEventArgs(ICapture capture, ISurface surface) {
|
||||
this.capture = capture;
|
||||
this.surface = surface;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ImageOutputEventArgs : EventArgs {
|
||||
private readonly string fullPath;
|
||||
public string FullPath {
|
||||
get { return fullPath;}
|
||||
}
|
||||
|
||||
private readonly Image image;
|
||||
public Image Image {
|
||||
get { return image;}
|
||||
}
|
||||
|
||||
private readonly ICaptureDetails captureDetails;
|
||||
public ICaptureDetails CaptureDetails {
|
||||
get { return captureDetails;}
|
||||
}
|
||||
|
||||
public ImageOutputEventArgs(string fullPath, Image image, ICaptureDetails captureDetails) {
|
||||
this.image = image;
|
||||
this.fullPath = fullPath;
|
||||
this.captureDetails = captureDetails;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
// Delegates for hooking up events.
|
||||
public delegate void OnImageEditorOpenHandler(object sender, ImageEditorOpenEventArgs e);
|
||||
public delegate void OnCaptureTakenHandler(object sender, CaptureTakenEventArgs e);
|
||||
public delegate void OnSurfaceFromCaptureHandler(object sender, SurfaceFromCaptureEventArgs e);
|
||||
public delegate void OnImageOutputHandler(object sender, ImageOutputEventArgs e);
|
||||
public delegate void HotKeyHandler();
|
||||
|
||||
/// <summary>
|
||||
/// This interface is the GreenshotPluginHost, that which "Hosts" the plugin.
|
||||
/// For Greenshot this is implmented in the PluginHelper
|
||||
/// </summary>
|
||||
public interface IGreenshotPluginHost {
|
||||
/// The Plugin can register to be called after every a newly opened ImageEditor
|
||||
/// and will be passed the IImageEditor interface so it can register itself e.g. in the Menu
|
||||
event OnImageEditorOpenHandler OnImageEditorOpen;
|
||||
|
||||
/// The Plugin can register to be called after every take Capture
|
||||
/// and will be passed the ICapture interface so it can do something with it
|
||||
event OnCaptureTakenHandler OnCaptureTaken;
|
||||
|
||||
/// The Plugin can register to be called after a Surface is created from a Capture
|
||||
/// and will be passed the ICapture and ISurface interfaces so it can do something with it
|
||||
event OnSurfaceFromCaptureHandler OnSurfaceFromCapture;
|
||||
|
||||
/// <summary>
|
||||
/// Return the location of the configuration, if any
|
||||
/// </summary>
|
||||
string ConfigurationPath {
|
||||
get;
|
||||
}
|
||||
|
||||
public interface IGreenshotHost {
|
||||
ContextMenuStrip MainMenu {
|
||||
get;
|
||||
}
|
||||
|
@ -165,7 +78,24 @@ namespace Greenshot.Plugin {
|
|||
/// <param name="format">The format to save with (png, jpg etc)</param>
|
||||
/// <param name="quality">Jpeg quality</param>
|
||||
void SaveToStream(Image image, Stream stream, OutputFormat format, int quality);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Saves the image to a temp file (random name) using the specified outputformat
|
||||
/// </summary>
|
||||
/// <param name="image">The Image to save</param>
|
||||
/// <param name="format">The format to save with (png, jpg etc)</param>
|
||||
/// <param name="quality">Jpeg quality</param>
|
||||
string SaveToTmpFile(Image image, OutputFormat outputFormat, int quality);
|
||||
|
||||
/// <summary>
|
||||
/// Saves the image to a temp file, but the name is build with the capture details & pattern
|
||||
/// </summary>
|
||||
/// <param name="image">The Image to save</param>
|
||||
/// <param name="captureDetails">captureDetails with the information to build the filename</param>
|
||||
/// <param name="outputformat">The format to save with (png, jpg etc)</param>
|
||||
/// <param name="quality">Jpeg quality</param>
|
||||
string SaveNamedTmpFile(Image image, ICaptureDetails captureDetails, OutputFormat outputFormat, int quality);
|
||||
|
||||
/// <summary>
|
||||
/// Return a filename for the current image format (png,jpg etc) with the default file pattern
|
||||
/// that is specified in the configuration
|
||||
|
@ -188,6 +118,34 @@ namespace Greenshot.Plugin {
|
|||
Dictionary<PluginAttribute, IGreenshotPlugin> Plugins {
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Make region capture with specified Handler
|
||||
/// </summary>
|
||||
/// <param name="captureMouseCursor">bool false if the mouse should not be captured, true if the configuration should be checked</param>
|
||||
/// <param name="destination">IDestination destination</param>
|
||||
void CaptureRegion(bool captureMouseCursor, IDestination destination);
|
||||
|
||||
/// <summary>
|
||||
/// Use the supplied capture, and handle it as if it's captured.
|
||||
/// </summary>
|
||||
/// <param name="captureToImport">ICapture to import</param>
|
||||
void ImportCapture(ICapture captureToImport);
|
||||
|
||||
/// <summary>
|
||||
/// Use the supplied image, and ICapture a capture object for it
|
||||
/// </summary>
|
||||
/// <param name="imageToCapture">Image to create capture for</param>
|
||||
/// <returns>ICapture</returns>
|
||||
ICapture GetCapture(Image imageToCapture);
|
||||
|
||||
/// <summary>
|
||||
/// Get the core language object
|
||||
/// </summary>
|
||||
/// <returns>ILanguage for the Greenshot core</returns>
|
||||
ILanguage CoreLanguage {
|
||||
get;
|
||||
}
|
||||
}
|
||||
|
||||
public interface IGreenshotPlugin {
|
||||
|
@ -196,7 +154,8 @@ namespace Greenshot.Plugin {
|
|||
/// </summary>
|
||||
/// <param name="host">The IPluginHost that will be hosting the plugin</param>
|
||||
/// <param name="pluginAttribute">The PluginAttribute for the actual plugin</param>
|
||||
void Initialize(IGreenshotPluginHost host, ICaptureHost captureHost, PluginAttribute pluginAttribute);
|
||||
/// <returns>true if plugin is initialized, false if not (doesn't show)</returns>
|
||||
bool Initialize(IGreenshotHost host, PluginAttribute pluginAttribute);
|
||||
|
||||
/// <summary>
|
||||
/// Unload of the plugin
|
||||
|
@ -207,5 +166,15 @@ namespace Greenshot.Plugin {
|
|||
/// Open the Configuration Form, will/should not be called before handshaking is done
|
||||
/// </summary>
|
||||
void Configure();
|
||||
|
||||
/// <summary>
|
||||
/// Return IDestination's, if the plugin wants to
|
||||
/// </summary>
|
||||
IEnumerable<IDestination> Destinations();
|
||||
|
||||
/// <summary>
|
||||
/// Return IProcessor's, if the plugin wants to
|
||||
/// </summary>
|
||||
IEnumerable<IProcessor> Processors();
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue