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https://github.com/greenshot/greenshot
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Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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332 changed files with 17647 additions and 9466 deletions
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2011 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using GreenshotPlugin.Core;
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namespace RunAtOutput {
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/// <summary>
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/// Description of FlickrConfiguration.
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/// </summary>
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[IniSection("RunAtOutput", Description="Greenshot TitRunAtOutputleFix Plugin configuration")]
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public class RunAtOutputConfiguration : IniSection {
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[IniProperty("Commands", Description="The commands that are available.")]
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public List<string> commands;
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//[IniProperty("Matcher", Description="Match filenames or types.")]
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//public Dictionary<string, string> matchers;
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[IniProperty("Commandline", Description="The commandline for the output command.")]
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public Dictionary<string, string> commandlines;
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[IniProperty("Argument", Description="The arguments for the output command.")]
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public Dictionary<string, string> arguments;
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[IniProperty("ActiveCommands", Description="The commands that are active.")]
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public List<string> active;
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/// <summary>
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/// Supply values we can't put as defaults
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/// </summary>
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/// <param name="property">The property to return a default for</param>
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/// <returns>object with the default value for the supplied property</returns>
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public override object GetDefault(string property) {
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switch(property) {
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case "Commands":
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List<string> commandDefaults = new List<string>();
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commandDefaults.Add("Paint.NET");
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return commandDefaults;
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case "Commandline":
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Dictionary<string, string> commandlineDefaults = new Dictionary<string, string>();
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commandlineDefaults.Add("Paint.NET", @"C:\Programme\Paint.NET\PaintDotNet.exe");
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return commandlineDefaults;
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// case "Matcher":
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// Dictionary<string, string> matcherDefaults = new Dictionary<string, string>();
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// matcherDefaults.Add("Paint.NET", "*");
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// return matcherDefaults;
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case "ActiveCommands":
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return new List<string>();
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case "Argument":
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Dictionary<string, string> argumentDefaults = new Dictionary<string, string>();
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argumentDefaults.Add("Paint.NET", "\"{0}\"");
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return argumentDefaults;
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}
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return null;
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}
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}
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}
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