Moving back to trunk!

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2012-01-24 19:24:36 +00:00
commit 8d458998a1
332 changed files with 17647 additions and 9466 deletions

View file

@ -20,15 +20,29 @@
*/
using System;
using System.Drawing;
using System.Windows.Forms;
using Greenshot.Drawing;
namespace Greenshot.Helpers {
/// <summary>
/// Offers a few helper functions for scaling/aligning an element with another element
/// </summary>
public class ScaleHelper {
private ScaleHelper() {
public static class ScaleHelper {
[Flags]
public enum ScaleOptions {
/// <summary>
/// Scale a rectangle in two our four directions, mirrored at it's center coordinates
/// </summary>
Centered = 0x01,
/// <summary>
/// Scale a rectangle maintaining it's aspect ratio
/// </summary>
Rational = 0x02
}
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(ScaleHelper));
/// <summary>
/// calculates the Size an element must be resized to, in order to fit another element, keeping aspect ratio
/// </summary>
@ -41,8 +55,6 @@ namespace Greenshot.Helpers {
float hFactor = targetSize.Height/currentSize.Height;
float factor = crop ? Math.Max(wFactor, hFactor) : Math.Min(wFactor, hFactor);
//System.Diagnostics.Debug.WriteLine(currentSize.Width+"..."+targetSize.Width);
//System.Diagnostics.Debug.WriteLine(wFactor+"..."+hFactor+">>>"+factor);
return new SizeF(currentSize.Width * factor, currentSize.Height * factor);
}
@ -101,5 +113,260 @@ namespace Greenshot.Helpers {
RectangleF newRect = new RectangleF(new Point(0,0), newSize);
return GetAlignedRectangle(newRect, targetRect, alignment);
}
public static void RationalScale(ref RectangleF originalRectangle, int resizeHandlePosition, PointF resizeHandleCoords) {
Scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords, ScaleOptions.Rational);
}
public static void CenteredScale(ref RectangleF originalRectangle, int resizeHandlePosition, PointF resizeHandleCoords) {
Scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords, ScaleOptions.Centered);
}
public static void Scale(ref RectangleF originalRectangle, int resizeHandlePosition, PointF resizeHandleCoords) {
Scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords, 0x0);
}
/// <summary>
/// Calculates target size of a given rectangle scaled by dragging one of its handles (corners)
/// </summary>
/// <param name="originalRectangle">bounds of the current rectangle, scaled values will be written to this reference</param>
/// <param name="resizeHandlePosition">position of the handle/gripper being used for resized, see constants in Gripper.cs, e.g. Gripper.POSITION_TOP_LEFT</param>
/// <param name="resizeHandleCoords">coordinates of the used handle/gripper</param>
/// <param name="options">ScaleOptions to use when scaling</param>
public static void Scale(ref RectangleF originalRectangle, int resizeHandlePosition, PointF resizeHandleCoords, ScaleOptions options) {
if(options == null) {
options = GetScaleOptions();
}
if((options & ScaleOptions.Rational) == ScaleOptions.Rational) {
adjustCoordsForRationalScale(originalRectangle, resizeHandlePosition, ref resizeHandleCoords);
}
if((options & ScaleOptions.Centered) == ScaleOptions.Centered) {
// store center coordinates of rectangle
float rectCenterX = originalRectangle.Left + originalRectangle.Width / 2;
float rectCenterY = originalRectangle.Top + originalRectangle.Height / 2;
// scale rectangle using handle coordinates
scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords);
// mirror handle coordinates via rectangle center coordinates
resizeHandleCoords.X -= 2 * (resizeHandleCoords.X - rectCenterX);
resizeHandleCoords.Y -= 2 * (resizeHandleCoords.Y - rectCenterY);
// scale again with opposing handle and mirrored coordinates
resizeHandlePosition = (resizeHandlePosition + 4) % 8;
scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords);
} else {
scale(ref originalRectangle, resizeHandlePosition, resizeHandleCoords);
}
}
/// <summary>
/// Calculates target size of a given rectangle scaled by dragging one of its handles (corners)
/// </summary>
/// <param name="originalRectangle">bounds of the current rectangle, scaled values will be written to this reference</param>
/// <param name="resizeHandlePosition">position of the handle/gripper being used for resized, see constants in Gripper.cs, e.g. Gripper.POSITION_TOP_LEFT</param>
/// <param name="resizeHandleCoords">coordinates of the used handle/gripper</param>
private static void scale(ref RectangleF originalRectangle, int resizeHandlePosition, PointF resizeHandleCoords) {
switch(resizeHandlePosition) {
case Gripper.POSITION_TOP_LEFT:
originalRectangle.Width = originalRectangle.Left + originalRectangle.Width - resizeHandleCoords.X;
originalRectangle.Height = originalRectangle.Top + originalRectangle.Height - resizeHandleCoords.Y;
originalRectangle.X = resizeHandleCoords.X;
originalRectangle.Y = resizeHandleCoords.Y;
break;
case Gripper.POSITION_TOP_CENTER:
originalRectangle.Height = originalRectangle.Top + originalRectangle.Height - resizeHandleCoords.Y;
originalRectangle.Y = resizeHandleCoords.Y;
break;
case Gripper.POSITION_TOP_RIGHT:
originalRectangle.Width = resizeHandleCoords.X - originalRectangle.Left;
originalRectangle.Height = originalRectangle.Top + originalRectangle.Height - resizeHandleCoords.Y;
originalRectangle.Y = resizeHandleCoords.Y;
break;
case Gripper.POSITION_MIDDLE_LEFT:
originalRectangle.Width = originalRectangle.Left + originalRectangle.Width - resizeHandleCoords.X;
originalRectangle.X = resizeHandleCoords.X;
break;
case Gripper.POSITION_MIDDLE_RIGHT:
originalRectangle.Width = resizeHandleCoords.X - originalRectangle.Left;
break;
case Gripper.POSITION_BOTTOM_LEFT:
originalRectangle.Width = originalRectangle.Left + originalRectangle.Width - resizeHandleCoords.X;
originalRectangle.Height = resizeHandleCoords.Y - originalRectangle.Top;
originalRectangle.X = resizeHandleCoords.X;
break;
case Gripper.POSITION_BOTTOM_CENTER:
originalRectangle.Height = resizeHandleCoords.Y - originalRectangle.Top;
break;
case Gripper.POSITION_BOTTOM_RIGHT:
originalRectangle.Width = resizeHandleCoords.X - originalRectangle.Left;
originalRectangle.Height = resizeHandleCoords.Y - originalRectangle.Top;
break;
default:
throw new ArgumentException("Position cannot be handled: "+resizeHandlePosition);
}
}
/// <summary>
/// Adjusts resizeHandleCoords so that aspect ratio is kept after resizing a given rectangle with provided arguments
/// </summary>
/// <param name="originalRectangle">bounds of the current rectangle</param>
/// <param name="resizeHandlePosition">position of the handle/gripper being used for resized, see constants in Gripper.cs, e.g. Gripper.POSITION_TOP_LEFT</param>
/// <param name="resizeHandleCoords">coordinates of the used handle/gripper, adjusted coordinates will be written to this reference</param>
private static void adjustCoordsForRationalScale(RectangleF originalRectangle, int resizeHandlePosition, ref PointF resizeHandleCoords) {
float originalRatio = originalRectangle.Width / originalRectangle.Height;
float newWidth, newHeight, newRatio;
switch(resizeHandlePosition) {
case Gripper.POSITION_TOP_LEFT:
newWidth = originalRectangle.Right - resizeHandleCoords.X;
newHeight = originalRectangle.Bottom - resizeHandleCoords.Y;
newRatio = newWidth / newHeight;
if(newRatio > originalRatio) { // FIXME
resizeHandleCoords.X = originalRectangle.Right - newHeight * originalRatio;
} else if(newRatio < originalRatio) {
resizeHandleCoords.Y = originalRectangle.Bottom - newWidth / originalRatio;
}
break;
case Gripper.POSITION_TOP_RIGHT:
newWidth = resizeHandleCoords.X - originalRectangle.Left;
newHeight = originalRectangle.Bottom - resizeHandleCoords.Y;
newRatio = newWidth / newHeight;
if(newRatio > originalRatio) { // FIXME
resizeHandleCoords.X = newHeight * originalRatio + originalRectangle.Left;
} else if(newRatio < originalRatio) {
resizeHandleCoords.Y = originalRectangle.Bottom - newWidth / originalRatio;
}
break;
case Gripper.POSITION_BOTTOM_LEFT:
newWidth = originalRectangle.Right - resizeHandleCoords.X;
newHeight = resizeHandleCoords.Y - originalRectangle.Top;
newRatio = newWidth / newHeight;
if(newRatio > originalRatio) {
resizeHandleCoords.X = originalRectangle.Right - newHeight * originalRatio;
} else if(newRatio < originalRatio) {
resizeHandleCoords.Y = newWidth / originalRatio + originalRectangle.Top;
}
break;
case Gripper.POSITION_BOTTOM_RIGHT:
newWidth = resizeHandleCoords.X - originalRectangle.Left;
newHeight = resizeHandleCoords.Y - originalRectangle.Top;
newRatio = newWidth / newHeight;
if(newRatio > originalRatio) {
resizeHandleCoords.X = newHeight * originalRatio + originalRectangle.Left;
} else if(newRatio < originalRatio) {
resizeHandleCoords.Y = newWidth / originalRatio + originalRectangle.Top;
}
break;
}
}
public static void Scale(Rectangle boundsBeforeResize, int cursorX, int cursorY, ref RectangleF boundsAfterResize) {
Scale(boundsBeforeResize, cursorX, cursorY, ref boundsAfterResize, null);
}
public static void Scale(Rectangle boundsBeforeResize, int cursorX, int cursorY, ref RectangleF boundsAfterResize, IDoubleProcessor angleRoundBehavior) {
Scale(boundsBeforeResize, Gripper.POSITION_TOP_LEFT, cursorX, cursorY, ref boundsAfterResize, angleRoundBehavior);
}
public static void Scale(Rectangle boundsBeforeResize, int gripperPosition, int cursorX, int cursorY, ref RectangleF boundsAfterResize, IDoubleProcessor angleRoundBehavior) {
ScaleHelper.ScaleOptions opts = ScaleHelper.GetScaleOptions();
bool rationalScale = (opts & ScaleHelper.ScaleOptions.Rational) == ScaleHelper.ScaleOptions.Rational;
bool centeredScale = (opts & ScaleHelper.ScaleOptions.Centered) == ScaleHelper.ScaleOptions.Centered;
if(rationalScale) {
double angle = GeometryHelper.Angle2D(boundsBeforeResize.X, boundsBeforeResize.Y, cursorX, cursorY);
if(angleRoundBehavior != null) {
angle = angleRoundBehavior.Process(angle);
}
int dist = GeometryHelper.Distance2D(boundsBeforeResize.X, boundsBeforeResize.Y, cursorX, cursorY);
boundsAfterResize.Width = (int)Math.Round(dist * Math.Cos(angle / 180 * Math.PI));
boundsAfterResize.Height = (int)Math.Round(dist * Math.Sin(angle / 180 * Math.PI));
}
if(centeredScale) {
float wdiff = boundsAfterResize.Width - boundsBeforeResize.Width;
float hdiff = boundsAfterResize.Height - boundsBeforeResize.Height;
boundsAfterResize.Width += wdiff;
boundsAfterResize.Height += hdiff;
boundsAfterResize.X -= wdiff;
boundsAfterResize.Y -= hdiff;
}
}
/// <returns>the current ScaleOptions depending on modifier keys held down</returns>
public static ScaleHelper.ScaleOptions GetScaleOptions() {
bool anchorAtCenter = (Control.ModifierKeys & Keys.Control) != 0;
bool maintainAspectRatio = ((Control.ModifierKeys & Keys.Shift) != 0);
ScaleHelper.ScaleOptions opts = 0x0;
if(anchorAtCenter) opts |= ScaleHelper.ScaleOptions.Centered;
if(maintainAspectRatio) opts |= ScaleHelper.ScaleOptions.Rational;
return opts;
}
public interface IDoubleProcessor {
double Process(double d);
}
public class ShapeAngleRoundBehavior : IDoubleProcessor {
public static ShapeAngleRoundBehavior Instance = new ShapeAngleRoundBehavior();
private ShapeAngleRoundBehavior() {}
public double Process(double angle) {
return Math.Round((angle+45)/90)*90 - 45;
}
}
public class LineAngleRoundBehavior : IDoubleProcessor {
public static LineAngleRoundBehavior Instance = new LineAngleRoundBehavior();
private LineAngleRoundBehavior() {}
public double Process(double angle) {
return Math.Round(angle/15)*15;
}
}
public class FixedAngleRoundBehavior : IDoubleProcessor {
private double fixedAngle;
public FixedAngleRoundBehavior(double fixedAngle) {
this.fixedAngle = fixedAngle;
}
public double Process(double angle) {
return this.fixedAngle;
}
}
/*public static int FindGripperPostition(float anchorX, float anchorY, float gripperX, float gripperY) {
if(gripperY > anchorY) {
if(gripperX > anchorY) return Gripper.POSITION_BOTTOM_RIGHT;
else return Gripper.POSITION_BOTTOM_LEFT;
} else {
if(gripperX > anchorY) return Gripper.POSITION_TOP_RIGHT;
else return Gripper.POSITION_TOP_LEFT;
}
}*/
}
}