mirror of
https://github.com/greenshot/greenshot
synced 2025-08-14 02:37:03 -07:00
Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
parent
ad265b2c54
commit
8d458998a1
332 changed files with 17647 additions and 9466 deletions
|
@ -19,12 +19,10 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using Greenshot.Drawing.Fields;
|
||||
using Greenshot.Memento;
|
||||
using Greenshot.Plugin;
|
||||
using Greenshot.Plugin.Drawing;
|
||||
|
||||
|
@ -84,6 +82,22 @@ namespace Greenshot.Drawing {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Make a following bounds change on this containerlist undoable!
|
||||
/// </summary>
|
||||
/// <param name="allowMerge">true means allow the moves to be merged</param>
|
||||
public void MakeBoundsChangeUndoable(bool allowMerge) {
|
||||
List<IDrawableContainer> movingList = new List<IDrawableContainer>();
|
||||
Surface surface = null;
|
||||
foreach(DrawableContainer dc in this) {
|
||||
movingList.Add(dc);
|
||||
surface = dc.parent;
|
||||
}
|
||||
if (movingList.Count > 0 && surface != null) {
|
||||
surface.MakeUndoable(new DrawableContainerBoundsChangeMemento(movingList), allowMerge);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Moves all elements in the list by the given amount of pixels.
|
||||
/// </summary>
|
||||
|
@ -93,14 +107,13 @@ namespace Greenshot.Drawing {
|
|||
// Track modifications
|
||||
bool modified = false;
|
||||
|
||||
// Invalidate before moving (otherwise the old locations aren't refreshed
|
||||
// Invalidate before moving, otherwise the old locations aren't refreshed
|
||||
this.Invalidate();
|
||||
foreach(DrawableContainer dc in this) {
|
||||
dc.Left += dx;
|
||||
dc.Top += dy;
|
||||
modified = true;
|
||||
}
|
||||
|
||||
// Invalidate after
|
||||
this.Invalidate();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue