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Moving back to trunk!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1602 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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332 changed files with 17647 additions and 9466 deletions
133
Greenshot/Destinations/PickerDestination.cs
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133
Greenshot/Destinations/PickerDestination.cs
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2011 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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using Greenshot.Configuration;
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using GreenshotPlugin.Core;
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using Greenshot.Plugin;
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using Greenshot.Helpers;
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using Greenshot.Forms;
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using IniFile;
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namespace Greenshot.Destinations {
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/// <summary>
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/// Description of PickerDestination.
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/// </summary>
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public class PickerDestination : AbstractDestination {
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private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(PickerDestination));
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private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
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public const string DESIGNATION = "Picker";
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private ILanguage lang = Language.GetInstance();
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public override string Designation {
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get {
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return DESIGNATION;
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}
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}
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public override string Description {
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get {
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return lang.GetString(LangKey.settings_destination_picker);
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}
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}
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public override int Priority {
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get {
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return 1;
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}
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}
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public override bool isActive {
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get {
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return conf.isExperimentalFeatureEnabled("Picker");
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}
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}
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public override bool ExportCapture(ISurface surface, ICaptureDetails captureDetails) {
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ContextMenuStrip menu = new ContextMenuStrip();
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menu.Closed += delegate(object source, ToolStripDropDownClosedEventArgs eventArgs) {
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// Dispose surface when no item was clicked, else the dispose should be made there!
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if (eventArgs.CloseReason != ToolStripDropDownCloseReason.ItemClicked) {
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LOG.DebugFormat("Disposing as no item was clicked, reason: {0}", eventArgs.CloseReason);
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surface.Dispose();
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}
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};
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foreach(IDestination destination in DestinationHelper.GetAllDestinations()) {
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if ("Picker".Equals(destination.Designation)) {
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continue;
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}
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if (!destination.isActive) {
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continue;
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}
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// Fix foreach loop variable for the delegate
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ToolStripMenuItem item = destination.GetMenuItem(delegate(object sender, EventArgs e) {
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ToolStripMenuItem toolStripMenuItem = sender as ToolStripMenuItem;
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if (toolStripMenuItem == null) {
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return;
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}
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IDestination clickedDestination = (IDestination)toolStripMenuItem.Tag;
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if (clickedDestination == null) {
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return;
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}
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bool result = clickedDestination.ExportCapture(surface, captureDetails);
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// TODO: Find some better way to detect that we exported to the editor
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if (!EditorDestination.DESIGNATION.Equals(clickedDestination.Designation) || result == false) {
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LOG.DebugFormat("Disposing as Destination was {0} and result {1}", clickedDestination.Description, result);
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// Cleanup surface
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surface.Dispose();
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}
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// Make sure the menu is closed
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menu.Close();
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});
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if (item != null) {
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menu.Items.Add(item);
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}
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}
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menu.Items.Add(new ToolStripSeparator());
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ToolStripMenuItem closeItem = new ToolStripMenuItem(lang.GetString(LangKey.editor_close));
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closeItem.Image = ((System.Drawing.Image)(new System.ComponentModel.ComponentResourceManager(typeof(ImageEditorForm)).GetObject("closeToolStripMenuItem.Image")));
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closeItem.Click += delegate {
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// This menu entry is the close itself, we can dispose the surface
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menu.Close();
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surface.Dispose();
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};
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menu.Items.Add(closeItem);
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// find a suitable location
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Point location = Cursor.Position;
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Rectangle menuRectangle = new Rectangle(location, menu.Size);
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menuRectangle.Intersect(WindowCapture.GetScreenBounds());
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if (menuRectangle.Height < menu.Height) {
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location.Offset(-40, -(menuRectangle.Height - menu.Height));
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} else {
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location.Offset(-40, -10);
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}
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menu.Show(location);
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menu.Focus();
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return true;
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}
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}
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}
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