Extloga
c1885991fa
Additions for the German translation in two files ( #5351 )
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* Additions for the German translation in hint_list_exclude_dungeon.cpp
* Additions for the German translation in hint_list_exclude_overworld.cpp
* Additions for the German translation in hint_list_exclude_overworld.cpp
2025-04-08 16:31:52 -04:00
Malkierian
f5e0179e2b
Fix a couple typos in enhancement descriptions. ( #5358 )
2025-04-08 11:44:24 -07:00
Malkierian
f0f6259d2f
Fix Docked Tracker Ghosting ( #5354 )
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* Dynamically changes a tracker's chosen color's opacity to full when it registers as docked to fix the framebuffer ghosting.
* remove debugging
2025-04-08 10:22:25 -07:00
Archez
1b17fea3d0
Add temporary patch for invisible boulder fragments ( #5352 )
2025-04-08 12:53:39 -04:00
Archez
88669742a2
Fix copyright tex for GC JP ( #5324 )
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* Fix copyright tex for GC JP
* add 2004 texture for jp ce
2025-04-08 08:38:28 -07:00
Eric Hoey
4a3d60d061
Fix Rando Give for Adult Fishing as Child Glitch ( #5349 )
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* VBVBVB
* Update soh/soh/Enhancements/randomizer/hook_handlers.cpp
* Update soh/soh/Enhancements/randomizer/hook_handlers.cpp
* first try
2025-04-08 11:27:08 -04:00
Pepper0ni
d40fa00b9e
Mixed pools now properly disables itself when hidden. ( #5341 )
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* mixed pools now sets itself off when hidden
* the clanging never ends
2025-04-08 08:26:18 -07:00
Pepper0ni
88154d78c8
Fix Market Grass and Crate logic ( #5340 )
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* fix market grass and crate logic
* apply clang
2025-04-08 08:26:04 -07:00
Malkierian
ae7654cb0e
Change check total array types to s16 to handle more check totals (thanks storage temple). ( #5348 )
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Fix typos regarding `overridden` in various parts of the codebase.
2025-04-08 10:13:08 -04:00
Pepper0ni
2a7f9d12a2
clang pls
2025-04-08 14:08:01 +01:00
Pepper0ni
0753fff9c1
remove vestigial explicit
2025-04-08 13:58:22 +01:00
Pepper0ni
f9c7943964
apply clang
2025-04-08 13:48:17 +01:00
Pepper0ni
31691ad5f7
Merge branch 'develop' into ItemName
2025-04-08 13:47:26 +01:00
Malkierian
71bd48cba9
Move the white iron knuckle entry in randomizedEnemySpawnTable
to match the order of enemyCvarList
. ( #5350 )
2025-04-08 07:45:35 -04:00
Christopher Leggett
b71a0c5803
Fix checking gSaveContext for used small keys ( #5346 )
2025-04-07 19:07:07 -04:00
PurpleHato
4acbf799cc
French Rando : Add missing text + some tweaks ( #5327 )
...
* Should cover everything, I hope
* One last
* final tweaks for real this time
* Update soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp
Co-authored-by: Extloga <141232749+Extloga@users.noreply.github.com>
* Update soh/soh/Enhancements/randomizer/3drando/shops.cpp
Co-authored-by: Extloga <141232749+Extloga@users.noreply.github.com>
* Update soh/soh/Enhancements/randomizer/3drando/shops.cpp
Co-authored-by: Extloga <141232749+Extloga@users.noreply.github.com>
* TODO_TRANSLATE is a macro no a string Hato
---------
Co-authored-by: Extloga <141232749+Extloga@users.noreply.github.com>
2025-04-07 18:34:56 -04:00
briaguya
98146c29f9
fix blank names in spoiler ( #5329 )
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* fix blank names in spoiler
* replace a couple more `.english`/`.french` with `.GetEnglish()`/`.GetFrench()`
2025-04-07 17:24:24 -04:00
Pepper0ni
c351a2cf75
Fix shop translations and unify untranslated message alerts. ( #5312 )
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* try to fix messages, crashing on vanilla text
* oops
* adjust shop flavor translations to better fit on 2 lines
* run clang format
2025-04-07 17:22:23 -04:00
Eric Hoey
497f90a392
Set Savewarp in Ganondorf to Ganon's Tower in Entrance Rando ( #5339 )
2025-04-07 13:27:47 -04:00
Eric Hoey
a247c06be8
Various menu fixes ( #5321 )
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* input viewer + rang + draw + circledisp
* clang
2025-04-04 18:49:03 -04:00
Christopher Leggett
ee23d02921
move AltAssets to gSettings from gEnhancements ( #5323 )
2025-04-04 15:25:30 -04:00
Archez
2589448057
Fix boss title card extraction for NTSC; Fix Morpha water ( #5320 )
2025-04-04 11:57:37 -04:00
Malkierian
cb7d9279e4
Fix the GS Map combobox in the Flags tab of the save editor not remembering the selected index, and also rework it to remove the label. ( #5317 )
2025-04-04 11:00:05 -04:00
Christopher Leggett
38574bbb9e
Fix excluded locations on subsequent seed generations ( #5302 )
2025-04-04 10:15:04 -04:00
Christopher Leggett
e2bb2edb8a
Fix the start with Master Sword option ( #5304 )
2025-04-04 10:14:23 -04:00
Archez
f37c3aa228
clang-format .hpp files ( #5307 )
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* Add hpp files to clang-format script
* clang-format hpp files
2025-04-03 23:33:35 -04:00
PBillodeau
9a78b04e68
ESC now toggles menubar ( #5293 )
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* ESC now toggles menubar
* Update "menubar" to "menu" in README
* Add mouse capture toggle to README
2025-04-03 17:33:02 -07:00
Pepper0ni
4f783d5945
fix oversight causing big poes check not to run ( #5303 )
2025-04-03 16:47:56 -04:00
Archez
2deea6e105
Better verbose output for clang-format ( #5306 )
2025-04-03 15:23:47 -04:00
Philip Dubé
ef8fa17e7c
simplify clang-format script ( #5274 )
...
checked that -print0 & -0 also exist in apple's manpages
2025-04-03 00:36:10 -04:00
Philip Dubé
1e51f1e162
Cleanup whitespace ( #5281 )
2025-04-03 00:16:52 -04:00
inspectredc
fd96bf6b14
Fix Disable Bomb Billboarding ( #5290 )
2025-04-03 00:06:16 -04:00
Archez
1c248ded02
Bump Blair Alfa ( #5283 )
2025-04-02 16:21:47 -04:00
aMannus
dc20abe10b
Fix upgrade crash in rando settings ( #5282 )
2025-04-02 15:59:04 -04:00
Malkierian
58925bc770
More check renames ( #5262 )
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* Rename a few more entrances to better match interior contents, and a lot of check names to match their grotto names.
* Undo debug commit. Now it's just text changes.
2025-04-02 10:24:01 -07:00
inspectredc
ccb7839eda
Reload font on language change ( #5279 )
2025-04-02 12:38:12 -04:00
inspectredc
c5e0e32391
Fix Names On Custom Message ( #5278 )
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* Fix Names On Custom Message
* Display Blank Name
* format
2025-04-02 09:45:51 -04:00
Pepper0ni
4bf78d6b9e
apply clang-format
2025-04-02 14:15:01 +01:00
Pepper0ni
0a394b0356
post merge stuff
2025-04-02 13:08:10 +01:00
Pepper0ni
297e2def7f
Merge branch 'develop' into ItemName
2025-04-02 13:08:05 +01:00
inspectredc
2476a7752d
Use sOptionsMenuSettings to avoid OOB read ( #5277 )
2025-04-02 07:56:30 -04:00
inspectredc
a5a80bd8a2
Fix Crash On Play Scene Inits ( #5276 )
2025-04-02 07:40:43 -04:00
Pepper0ni
f7c358dff8
Merge branch 'develop' into ItemName
2025-04-02 12:40:13 +01:00
inspectredc
9892bfaffa
Fix Title Logo Flame Colors ( #5275 )
2025-04-01 23:56:25 -04:00
Archez
8f126344a4
Apply clang-format to files ( #5273 )
2025-04-01 22:33:38 -04:00
Archez
e8389e0b2e
Add clang-format scripts and github runner action ( #5270 )
2025-04-01 17:09:44 -04:00
Christopher Leggett
17b91ecc2d
Fix some misc. Rando menu issues ( #5272 )
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* Fix issue where random and clear seed buttons overlap text input.
* Fix issue where item scale is incorrectly disabled.
On fresh json, there was a mismatch on the defaults where SGIA_JUNK was default for the actual
combobx but SGIA_DISABLED, was used as the default when the CVar was checked in the scale slider's
PreFunc.
2025-04-01 22:53:07 +02:00
xxAtrain223
2bde8fbe5d
Use GetDungeonFromScene ( #5271 )
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* Use GetDungeonFromScene.
* Remove SceneToDungeon map.
2025-03-31 21:18:07 -07:00
Christopher Leggett
05219cbbf7
Prevent GameplayStats and TimeDisplay from getting reset on ship json drag and drop ( #5269 )
2025-03-31 21:28:48 +02:00
Pepper0ni
eb17f2e99d
Lock mask select behind zelda's letter in rando ( #5267 )
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* Lock mask select behind letter in rando
* change to rand inf
2025-03-31 21:15:41 +02:00