From f2bc7cd1dce0918dacaa8bb71c2f867903006c64 Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Sun, 15 Jun 2025 18:22:36 +0100 Subject: [PATCH] Fix rare crash in randomiser generation (#5585) --- soh/soh/Enhancements/randomizer/randomizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 7809a39c1..f0f57b353 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3586,7 +3586,7 @@ std::thread randoThread; void GenerateRandomizerImgui(std::string seed = "") { CVarSetInteger(CVAR_GENERAL("RandoGenerating"), 1); - CVarSave(); + Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame(); auto ctx = Rando::Context::GetInstance(); // RANDOTODO proper UI for selecting if a spoiler loaded should be used for settings Rando::Settings::GetInstance()->SetAllToContext();