mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-23 06:35:33 -07:00
revert choosetype
This commit is contained in:
parent
e41f6bd743
commit
ef27ab912e
1 changed files with 14 additions and 67 deletions
|
@ -225,61 +225,34 @@ void BgDyYoseizo_CheckMagicAcquired(BgDyYoseizo* this, GlobalContext* globalCtx)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||||
s32 givingReward;
|
s32 givingReward;
|
||||||
|
|
||||||
// if(!gSaveContext.n64ddFlag) {
|
|
||||||
func_8002DF54(globalCtx, &this->actor, 1);
|
func_8002DF54(globalCtx, &this->actor, 1);
|
||||||
// }
|
|
||||||
// "Mode"
|
// "Mode"
|
||||||
osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ もうど ☆☆☆☆☆ %d\n" VT_RST, globalCtx->msgCtx.ocarinaMode);
|
osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ もうど ☆☆☆☆☆ %d\n" VT_RST, globalCtx->msgCtx.ocarinaMode);
|
||||||
givingReward = false;
|
givingReward = false;
|
||||||
|
|
||||||
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
||||||
switch (this->fountainType) {
|
switch (this->fountainType) {
|
||||||
// todo ensure we're seting givingReward based on if the check has been checked,
|
|
||||||
// not based on if the spell is in inventory
|
|
||||||
case FAIRY_SPELL_FARORES_WIND:
|
case FAIRY_SPELL_FARORES_WIND:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_FARORES_WIND, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// } else {
|
|
||||||
if (gSaveContext.n64ddFlag) {
|
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x100)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x100)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
// }
|
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_DINS_FIRE:
|
case FAIRY_SPELL_DINS_FIRE:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_DINS_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// } else {
|
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x200)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x200)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
// }
|
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_NAYRUS_LOVE:
|
case FAIRY_SPELL_NAYRUS_LOVE:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_NAYRUS_LOVE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// } else {
|
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x400)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x400)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
// }
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
switch (this->fountainType) {
|
switch (this->fountainType) {
|
||||||
// todo ensure we're setting givingReward based on if the check has been checked,
|
|
||||||
// not based on magic meter
|
|
||||||
case FAIRY_UPGRADE_MAGIC:
|
case FAIRY_UPGRADE_MAGIC:
|
||||||
if (!gSaveContext.magicAcquired || BREG(2)) {
|
if (!gSaveContext.magicAcquired || BREG(2)) {
|
||||||
// "Spin Attack speed UP"
|
// "Spin Attack speed UP"
|
||||||
|
@ -307,37 +280,19 @@ void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (givingReward && !gSaveContext.n64ddFlag) {
|
if (givingReward) {
|
||||||
if (gSaveContext.sceneSetupIndex < 4) {
|
if (gSaveContext.sceneSetupIndex < 4) {
|
||||||
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
||||||
switch (this->fountainType) {
|
switch (this->fountainType) {
|
||||||
case FAIRY_SPELL_FARORES_WIND:
|
case FAIRY_SPELL_FARORES_WIND:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// givingReward = false;
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_FARORES_WIND, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyFaroresWindCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyFaroresWindCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_DINS_FIRE:
|
case FAIRY_SPELL_DINS_FIRE:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// givingReward = false;
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_DINS_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDinsFireCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDinsFireCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_NAYRUS_LOVE:
|
case FAIRY_SPELL_NAYRUS_LOVE:
|
||||||
// if (gSaveContext.n64ddFlag) {
|
|
||||||
// givingReward = false;
|
|
||||||
// s32 getItemId = GetRandomizedItemId(GI_NAYRUS_LOVE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyNayrusLoveCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyNayrusLoveCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
|
@ -364,20 +319,12 @@ void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||||
}
|
}
|
||||||
|
|
||||||
globalCtx->envCtx.unk_BF = 2;
|
globalCtx->envCtx.unk_BF = 2;
|
||||||
if(!gSaveContext.n64ddFlag) {
|
|
||||||
if (globalCtx->sceneNum == SCENE_DAIYOUSEI_IZUMI) {
|
if (globalCtx->sceneNum == SCENE_DAIYOUSEI_IZUMI) {
|
||||||
OnePointCutscene_Init(globalCtx, 8603, -99, NULL, MAIN_CAM);
|
OnePointCutscene_Init(globalCtx, 8603, -99, NULL, MAIN_CAM);
|
||||||
} else {
|
} else {
|
||||||
OnePointCutscene_Init(globalCtx, 8604, -99, NULL, MAIN_CAM);
|
OnePointCutscene_Init(globalCtx, 8604, -99, NULL, MAIN_CAM);
|
||||||
};
|
};
|
||||||
} else {
|
|
||||||
if (gSaveContext.n64ddFlag) {
|
|
||||||
givingReward = false;
|
|
||||||
s32 getItemId = GetRandomizedItemId(GI_FARORES_WIND, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
|
||||||
func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Audio_PlayActorSound2(&this->actor, NA_SE_EV_GREAT_FAIRY_APPEAR);
|
Audio_PlayActorSound2(&this->actor, NA_SE_EV_GREAT_FAIRY_APPEAR);
|
||||||
this->actor.draw = BgDyYoseizo_Draw;
|
this->actor.draw = BgDyYoseizo_Draw;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue