added breadcrumb for roomchange plane between

kokiri foret and deku tree
This commit is contained in:
Ryan 2023-08-30 16:53:25 -04:00
commit d02f4b9102

View file

@ -582,6 +582,7 @@ void accessible_audio_compass(AccessibleActor* actor) {
list = ActorAccessibility_GetVirtualActorList(85, 0); // Kokiri Forest list = ActorAccessibility_GetVirtualActorList(85, 0); // Kokiri Forest
ActorAccessibility_AddVirtualActor(list, VA_CRAWLSPACE, { { -784.0, 120.0, 1046.00 }, { 0, 14702, 0 } }); ActorAccessibility_AddVirtualActor(list, VA_CRAWLSPACE, { { -784.0, 120.0, 1046.00 }, { 0, 14702, 0 } });
ActorAccessibility_AddVirtualActor(list, VA_MARKER, { { 2146.5, 1.0, -142.8 } });
//ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -547.0, 60.0, -1036.00 }, { 0, 14702, 0 } }); //ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -547.0, 60.0, -1036.00 }, { 0, 14702, 0 } });
//ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -29.0, -80.0, 983.00 }, { 0, 14702, 0 } }); //ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -29.0, -80.0, 983.00 }, { 0, 14702, 0 } });
/*ActorAccessibility_AddVirtualActor(list, VA_DOOR, { { -448.0, 0.0, -528.00 }, { 0, 14702, 0 } }); /*ActorAccessibility_AddVirtualActor(list, VA_DOOR, { { -448.0, 0.0, -528.00 }, { 0, 14702, 0 } });