diff --git a/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp b/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp index a90199eab..a7a2a391e 100644 --- a/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp +++ b/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp @@ -580,8 +580,9 @@ void accessible_audio_compass(AccessibleActor* actor) { ActorAccessibility_AddVirtualActor(list, VA_GENERAL_HELPER, { { 0.0, 0.0, 0.0 }, { 0, 0, 0 } }); ActorAccessibility_AddVirtualActor(list, VA_AUDIO_COMPASS, { { 0.0, 0.0, 0.0}, { 0, 0, 0 } }); - list = ActorAccessibility_GetVirtualActorList(85, 0); // Kokiri Forest + list = ActorAccessibility_GetVirtualActorList(85, 0); // Kokiri Forest ActorAccessibility_AddVirtualActor(list, VA_CRAWLSPACE, { { -784.0, 120.0, 1046.00 }, { 0, 14702, 0 } }); + ActorAccessibility_AddVirtualActor(list, VA_MARKER, { { 2146.5, 1.0, -142.8 } }); //ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -547.0, 60.0, -1036.00 }, { 0, 14702, 0 } }); //ActorAccessibility_AddVirtualActor(list, VA_CLIMB, { { -29.0, -80.0, 983.00 }, { 0, 14702, 0 } }); /*ActorAccessibility_AddVirtualActor(list, VA_DOOR, { { -448.0, 0.0, -528.00 }, { 0, 14702, 0 } });