Slightly smaller Link

This commit is contained in:
aMannus 2023-03-28 10:10:24 +02:00
commit c18603d1c9

View file

@ -11028,6 +11028,18 @@ void Player_Update(Actor* thisx, PlayState* play) {
break; break;
} }
if (this->actor.scale.x = 0.01f) {
this->actor.scale.x = 0.009f;
}
if (this->actor.scale.y = 0.01f) {
this->actor.scale.y = 0.009f;
}
if (this->actor.scale.z = 0.01f) {
this->actor.scale.z = 0.009f;
}
switch (GameInteractor_GravityLevel()) { switch (GameInteractor_GravityLevel()) {
case GI_GRAVITY_LEVEL_HEAVY: case GI_GRAVITY_LEVEL_HEAVY:
this->actor.gravity = -4.0f; this->actor.gravity = -4.0f;