diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 8196058f1..0503d678f 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -11028,6 +11028,18 @@ void Player_Update(Actor* thisx, PlayState* play) { break; } + if (this->actor.scale.x = 0.01f) { + this->actor.scale.x = 0.009f; + } + + if (this->actor.scale.y = 0.01f) { + this->actor.scale.y = 0.009f; + } + + if (this->actor.scale.z = 0.01f) { + this->actor.scale.z = 0.009f; + } + switch (GameInteractor_GravityLevel()) { case GI_GRAVITY_LEVEL_HEAVY: this->actor.gravity = -4.0f;