From bd905fb55d940a3deb4568305450d645b10ebde4 Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Sun, 13 Jul 2025 10:51:55 +0100 Subject: [PATCH] Update soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Philip Dubé --- .../randomizer/location_access/dungeons/bottom_of_the_well.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp index 22d4dcf69..6b25a61de 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/bottom_of_the_well.cpp @@ -322,7 +322,7 @@ void RegionTable_Init_BottomOfTheWell() { //Using a deku nut however stuns everything easily. and if you have a melee weapon you can kill the skull through the grave then grab the drop //though it can be hard to tell where the safe direct path to the grave is without lens. //Also you get cheap shotted on entry sometimes. - //An MQ lens trick is recommended here, and a review of this room for OHKO logic what that is added is advised. + //An MQ lens trick is recommended here, and a review of this room for OHKO logic when that is added is advised. //In the meantime I assume damage taken or the easy answer (nuts) LOCATION(RC_BOTTOM_OF_THE_WELL_MQ_GS_WEST_INNER_ROOM, (logic->TakeDamage() || logic->CanUse(RG_NUTS)) && logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)), }, {