Super heavy Iron Boots

This commit is contained in:
aMannus 2023-03-28 14:13:16 +02:00
commit af3ebf9a08

View file

@ -11052,6 +11052,10 @@ void Player_Update(Actor* thisx, PlayState* play) {
default: default:
break; break;
} }
if (this->currentBoots == PLAYER_BOOTS_IRON) {
this->actor.gravity = -10.0f;
}
GameInteractor_ExecuteOnPlayerUpdate(); GameInteractor_ExecuteOnPlayerUpdate();
} }