diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 9d30dea8b..8bc6feb52 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -11052,6 +11052,10 @@ void Player_Update(Actor* thisx, PlayState* play) { default: break; } + + if (this->currentBoots == PLAYER_BOOTS_IRON) { + this->actor.gravity = -10.0f; + } GameInteractor_ExecuteOnPlayerUpdate(); }