fix various oversights with altar hint off (#5589)

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Pepper0ni 2025-06-16 23:29:22 +01:00 committed by GitHub
parent f2bc7cd1dc
commit aa7693a103
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5 changed files with 38 additions and 31 deletions

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@ -47,6 +47,7 @@ class CustomMessage {
TextBoxPosition position_ = TEXTBOX_POS_BOTTOM);
CustomMessage(std::string english_, TextBoxType type_ = TEXTBOX_TYPE_BLACK,
TextBoxPosition position_ = TEXTBOX_POS_BOTTOM);
// RANDOTODO trying to declare this with capital and type causes ambiguity with the first signature
CustomMessage(std::string english_, std::vector<std::string> colors_, std::vector<bool> capital_ = {},
TextBoxType type_ = TEXTBOX_TYPE_BLACK, TextBoxPosition position_ = TEXTBOX_POS_BOTTOM);
CustomMessage(Text text, TextBoxType type_ = TEXTBOX_TYPE_BLACK, TextBoxPosition position_ = TEXTBOX_POS_BOTTOM);

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@ -1976,27 +1976,27 @@ void StaticData::HintTable_Init() {
hintTextTable[RHT_BRIDGE_OPEN_HINT] = HintText(CustomMessage("$lThe awakened ones have #already created a bridge# to the castle where the evil dwells.^",
/*german*/ "$lDie Weisen haben #bereits&eine Brücke zum Portal von&Ganons Schloß gelegt#...^",
/*french*/ "$lLes êtres de sagesse ont#déjà créé un pont# vers le repaire du mal.^",
{QM_LBLUE}));
{QM_LBLUE}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$lLos sabios #ya habrán creado un puente#&al castillo, de donde emana el mal.^
hintTextTable[RHT_BRIDGE_VANILLA_HINT] = HintText(CustomMessage("$6The awakened ones require the #Shadow and Spirit Medallions# as well as the #Light Arrows#.^",
/*german*/ "$6Die Weisen werden darauf warten, daß der Held das #Amulett des Schattens, Amulett der Geister# und die #Licht-Pfeile# sammelt.^",
/*french*/ "$6Les êtres de sagesse attendront le héros muni des #Médaillons de l'Ombre et l'Esprit# et des #Flèches de Lumière#.^",
{QM_RED, QM_YELLOW}));
{QM_RED, QM_YELLOW}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$6Los sabios aguardarán a que el héroe obtenga tanto el #Medallón de las Sombras y el del Espíritu# junto
// a la #flecha de luz#.^
hintTextTable[RHT_BRIDGE_STONES_HINT] = HintText(CustomMessage("$0The awakened ones will await for the Hero to collect #[[d]] Spiritual Stone||s|#.^",
/*german*/ "$0Die Weisen werden darauf warten, daß der Held #[[d]] |Heiligen Stein|Heilige Steine|# sammelt.^",
/*french*/ "$0Les êtres de sagesse attendront le héros muni de #[[d]] |Pierre Ancestrale|Pierres Ancestrales|#.^",
{QM_BLUE}));
{QM_BLUE}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$0Los sabios aguardarán a que el héroe&obtenga #[[d]] |piedra espiritual|piedras espirituales|#.^
hintTextTable[RHT_BRIDGE_MEDALLIONS_HINT] = HintText(CustomMessage("$8The awakened ones will await for the Hero to collect #[[d]] Medallion||s|#.^",
/*german*/ "$8Die Weisen werden darauf warten, daß der Held #[[d]] Amulett||e|# sammelt.^",
/*french*/ "$8Les êtres de sagesse attendront le héros muni de #[[d]] Médaillon||s|#.^",
{QM_RED}));
{QM_RED}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$8Los sabios aguardarán a que el héroe&obtenga #[[d]] |medallón|medallones|#.^
hintTextTable[RHT_BRIDGE_REWARDS_HINT] = HintText(CustomMessage("$CThe awakened ones will await for the Hero to collect #[[d]]# |#Spiritual Stone# or #Medallion#|"
@ -2005,24 +2005,24 @@ void StaticData::HintTable_Init() {
"#Heilige Steine# oder #Amulette#| sammelt.^",
/*french*/ "$CLes êtres de sagesse attendront le héros muni de #[[d]]# |#Pierre Ancestrale# ou #Médaillon#"
"|#Pierres Ancestrales# ou #Médaillons#|.^",
{QM_YELLOW, QM_BLUE, QM_RED}));
{QM_YELLOW, QM_BLUE, QM_RED}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$CLos sabios aguardarán a que el héroe obtenga #[[d]]# |#piedra espiritual# o #medallón#|
//#piedras espirtuales# y #medallones#|.^
hintTextTable[RHT_BRIDGE_DUNGEONS_HINT] = HintText(CustomMessage("$mThe awakened ones will await for the Hero to conquer #[[d]] Dungeon||s|#.^",
/*german*/ "$mDie Weisen werden darauf warten, daß der Held #[[d]] Labyrinth||e|# abschließt.^",
/*french*/ "$mLes êtres de sagesse attendront la conquête de #[[d]] Donjon||s|#.^",
{QM_PINK}));
{QM_PINK}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$mLos sabios aguardarán a que el héroe complete #[[d]] mazmorra||s|#.^
hintTextTable[RHT_BRIDGE_TOKENS_HINT] = HintText(CustomMessage("$sThe awakened ones will await for the Hero to collect #[[d]] Gold Skulltula Token||s|#.^",
/*german*/ "$sDie Weisen werden darauf warten, daß der Held #[[d]] Skulltula-Symbol||e|# sammelt.^",
/*french*/ "$sLes êtres de sagesse attendront le héros muni de #[[d]] Symbole||s| de Skulltula d'or#.^",
{QM_YELLOW}));
{QM_YELLOW}, {}, TEXTBOX_TYPE_BLUE));
// /*spanish*/$sLos sabios aguardarán a que el héroe obtenga #[[d]] símbolo||s| de skulltula dorada#.^
hintTextTable[RHT_BRIDGE_GREG_HINT] = HintText(CustomMessage("$gThe awakened ones will await for the Hero to find #Greg#.^",
{QM_GREEN}));
hintTextTable[RHT_BRIDGE_GREG_HINT] = HintText(CustomMessage("$gThe awakened ones will await for the Hero to find #Greg#.^", TODO_TRANSLATE, TODO_TRANSLATE,
{QM_GREEN}, {}, TEXTBOX_TYPE_BLUE));
/*--------------------------
@ -2176,22 +2176,22 @@ void StaticData::HintTable_Init() {
hintTextTable[RHT_CHILD_ALTAR_STONES] = HintText(CustomMessage("3 Spiritual Stones found in Hyrule...^$0#[[1]]#...^$1#[[2]]#...^$2#[[3]]#...^",
/*german*/ "Drei Heilige Steine, zu finden in Hyrule...$0#[[1]]#...^$1#[[2]]#...^$2#[[3]]#...^",
/*french*/ "Les trois Pierres Ancestrales cachées&dans Hyrule...$0#[[1]]#...^$1#[[2]]#...^$2#[[3]]#...^",
{QM_GREEN, QM_RED, QM_BLUE}, {true, true, true}));
{QM_GREEN, QM_RED, QM_BLUE}, {true, true, true}, TEXTBOX_TYPE_BLUE));
// /*spanish*/ Tres piedras espirituales halladas por Hyrule...$0#[[1]]#...^$1#[[2]]#...^$2#[[3]]#...^
hintTextTable[RHT_CHILD_ALTAR_TEXT_END_DOTOPEN] = HintText(CustomMessage("$oYe who may become a Hero...&The path to the future is open...",
/*german*/ "$oJener auf dem Weg des Helden...&Der Pfad zur Zukunft sei geöffnet...",
/*french*/ "$oÀ celui qui a quête de devenir&héros...&Le futur vous accueille béant..."));
/*french*/ "$oÀ celui qui a quête de devenir&héros...&Le futur vous accueille béant...", TEXTBOX_TYPE_BLUE));
// /*spanish*/$oPara aquel que se convierta en el héroe...&La puerta al futuro está a su disposición...
hintTextTable[RHT_CHILD_ALTAR_TEXT_END_DOTSONGONLY] = HintText(CustomMessage("$cYe who may become a Hero...&Stand with the Ocarina and&play the Song of Time.",
/*german*/ "$cJener auf dem Weg des Helden...&Nehme er seine Okarina zur Hand und&spiele hier die Hymne der Zeit.",
/*french*/ "$cÀ celui qui a quête de devenir&héros...&Portez l'Ocarina et jouez&le chant du temps."));
/*french*/ "$cÀ celui qui a quête de devenir&héros...&Portez l'Ocarina et jouez&le chant du temps.", TEXTBOX_TYPE_BLUE));
// /*spanish*/$cPara aquel que se convierta en el héroe...&Tome la ocarina y&entone la Canción del Tiempo.
hintTextTable[RHT_CHILD_ALTAR_TEXT_END_DOTCLOSED] = HintText(CustomMessage("$iYe who may become a Hero...&Offer the spiritual stones and&play the Song of Time.",
/*german*/ "$iJener mit den drei Heiligen Steinen&nehme seine Okarina zur Hand und&spiele hier die Hymne der Zeit.",
/*french*/ "$iÀ celui qui a quête de devenir&héros... Présentez les Pierres&Ancestrales et jouez&le chant du temps."));
/*french*/ "$iÀ celui qui a quête de devenir&héros... Présentez les Pierres&Ancestrales et jouez&le chant du temps.", TEXTBOX_TYPE_BLUE));
// /*spanish*/$iPara aquel que se convierta en el héroe...&Tome las piedras espirituales y&entone la Canción del Tiempo.
hintTextTable[RHT_ADULT_ALTAR_MEDALLIONS] = HintText(CustomMessage("An awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the #five temples#.^"

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@ -728,20 +728,22 @@ std::vector<RandomizerCheck> FindItemsAndMarkHinted(std::vector<RandomizerGet> i
void CreateChildAltarHint() {
auto ctx = Rando::Context::GetInstance();
if (!ctx->GetHint(RH_ALTAR_CHILD)->IsEnabled() && ctx->GetOption(RSK_TOT_ALTAR_HINT)) {
if (!ctx->GetHint(RH_ALTAR_CHILD)->IsEnabled()) {
std::vector<RandomizerCheck> stoneLocs = {};
// force marking the rewards as hinted if they are at the end of dungeons as they can be inferred
if (ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON) ||
ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_VANILLA)) {
stoneLocs = FindItemsAndMarkHinted({ RG_KOKIRI_EMERALD, RG_GORON_RUBY, RG_ZORA_SAPPHIRE }, {});
} else {
stoneLocs =
FindItemsAndMarkHinted({ RG_KOKIRI_EMERALD, RG_GORON_RUBY, RG_ZORA_SAPPHIRE }, { RC_ALTAR_HINT_CHILD });
}
std::vector<RandomizerArea> stoneAreas = {};
for (auto loc : stoneLocs) {
if (loc != RC_UNKNOWN_CHECK) {
stoneAreas.push_back(ctx->GetItemLocation(loc)->GetRandomArea());
if (ctx->GetOption(RSK_TOT_ALTAR_HINT)) {
// force marking the rewards as hinted if they are at the end of dungeons as they can be inferred
if (ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON) ||
ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_VANILLA)) {
stoneLocs = FindItemsAndMarkHinted({ RG_KOKIRI_EMERALD, RG_GORON_RUBY, RG_ZORA_SAPPHIRE }, {});
} else {
stoneLocs = FindItemsAndMarkHinted({ RG_KOKIRI_EMERALD, RG_GORON_RUBY, RG_ZORA_SAPPHIRE },
{ RC_ALTAR_HINT_CHILD });
}
for (auto loc : stoneLocs) {
if (loc != RC_UNKNOWN_CHECK) {
stoneAreas.push_back(ctx->GetItemLocation(loc)->GetRandomArea());
}
}
}
ctx->AddHint(RH_ALTAR_CHILD, Hint(RH_ALTAR_CHILD, HINT_TYPE_ALTAR_CHILD, {}, stoneLocs, stoneAreas));
@ -752,6 +754,7 @@ void CreateAdultAltarHint() {
auto ctx = Rando::Context::GetInstance();
if (!ctx->GetHint(RH_ALTAR_ADULT)->IsEnabled()) {
std::vector<RandomizerCheck> medallionLocs = {};
std::vector<RandomizerArea> medallionAreas = {};
if (ctx->GetOption(RSK_TOT_ALTAR_HINT)) {
// force marking the rewards as hinted if they are at the end of dungeons as they can be inferred
if (ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON) ||
@ -764,11 +767,10 @@ void CreateAdultAltarHint() {
RG_WATER_MEDALLION, RG_SPIRIT_MEDALLION, RG_SHADOW_MEDALLION },
{ RC_ALTAR_HINT_ADULT });
}
}
std::vector<RandomizerArea> medallionAreas = {};
for (auto loc : medallionLocs) {
if (loc != RC_UNKNOWN_CHECK) {
medallionAreas.push_back(ctx->GetItemLocation(loc)->GetRandomArea());
for (auto loc : medallionLocs) {
if (loc != RC_UNKNOWN_CHECK) {
medallionAreas.push_back(ctx->GetItemLocation(loc)->GetRandomArea());
}
}
}
ctx->AddHint(RH_ALTAR_ADULT, Hint(RH_ALTAR_ADULT, HINT_TYPE_ALTAR_ADULT, {}, medallionLocs, medallionAreas));

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@ -299,6 +299,8 @@ const CustomMessage Hint::GetHintMessage(MessageFormat format, uint8_t id) const
} else if (hintType == HINT_TYPE_ALTAR_CHILD) {
if (ctx->GetOption(RSK_TOT_ALTAR_HINT)) {
hintText = StaticData::hintTextTable[RHT_CHILD_ALTAR_STONES].GetHintMessage();
} else {
hintText.SetTextBoxType(TEXTBOX_TYPE_BLUE);
}
if (ctx->GetOption(RSK_DOOR_OF_TIME).Is(RO_DOOROFTIME_OPEN)) {
hintText += CustomMessage(StaticData::hintTextTable[RHT_CHILD_ALTAR_TEXT_END_DOTOPEN].GetHintMessage());
@ -310,6 +312,8 @@ const CustomMessage Hint::GetHintMessage(MessageFormat format, uint8_t id) const
} else if (hintType == HINT_TYPE_ALTAR_ADULT) {
if (ctx->GetOption(RSK_TOT_ALTAR_HINT)) {
hintText = StaticData::hintTextTable[RHT_ADULT_ALTAR_MEDALLIONS].GetHintMessage();
} else {
hintText.SetTextBoxType(TEXTBOX_TYPE_BLUE);
}
hintText += GetBridgeReqsText() + GetGanonBossKeyText() +
StaticData::hintTextTable[RHT_ADULT_ALTAR_TEXT_END].GetHintMessage();

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@ -2258,7 +2258,7 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
}
} else if ((textId == TEXT_ALTAR_CHILD || textId == TEXT_ALTAR_ADULT)) {
// rando hints at altar
messageEntry = (LINK_IS_ADULT) ? ctx->GetHint(RH_ALTAR_ADULT)->GetHintMessage()
messageEntry = (LINK_IS_ADULT) ? ctx->GetHint(RH_ALTAR_ADULT)->GetHintMessage(MF_AUTO_FORMAT)
: ctx->GetHint(RH_ALTAR_CHILD)->GetHintMessage(MF_AUTO_FORMAT);
} else if (textId == TEXT_GANONDORF) {
if (ctx->GetOption(RSK_GANONDORF_HINT)) {