magic bar and used bar what switched

while updating EnhancementColor
This commit is contained in:
Baoulettes 2022-05-25 01:15:45 +02:00
commit a7e0676e18

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@ -888,9 +888,9 @@ namespace SohImGui {
if (ImGui::BeginTabItem("Magic Bar")) {
EnhancementColor("Magic bar borders", "gCCMagicBorderPrim", magic_border_colors, ImVec4(255,255,255,255));
Tooltip("Affect the border of the magic bar when being used\nWhite flash in original game.");
EnhancementColor("Magic bar main color", "gCCMagicPrim", magic_remaining_colors, ImVec4(250,250,0,255));
EnhancementColor("Magic bar main color", "gCCMagicPrim", magic_remaining_colors, ImVec4(0,200,0,255));
Tooltip("Affect the magic bar color\nGreen in original game.");
EnhancementColor("Magic bar being used", "gCCMagicUsePrim", magic_use_colors, ImVec4(0,200,0,255));
EnhancementColor("Magic bar being used", "gCCMagicUsePrim", magic_use_colors, ImVec4(250,250,0,255));
Tooltip("Affect the magic bar when being used\nYellow in original game.");
ImGui::EndTabItem();
}