mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-07-31 03:50:37 -07:00
Entrance Docs (#3332)
* transition variables renamed * transition circle * transition wipe * sand storm * remaining sceneloadflag rename * transition trigger macros * transition mode enum * transition type enum * tc set params * creg debug transitions * introduce entrance table + return entrance indices + entrance info macros * randomizer entrance pass through * cleanup some missing scene enums * randomizer entrance tracker pass through * randomizer grotto pass through * gSaveContext.entranceIndex * misc lists * z_select pass through * respawn entrance index * nextEntranceIndex * add missing include
This commit is contained in:
parent
8dbf738128
commit
80ef399c52
67 changed files with 3455 additions and 2134 deletions
|
@ -1724,7 +1724,7 @@ void GameplayStats_SetTimestamp(PlayState* play, u8 item) {
|
|||
}
|
||||
// Use ITEM_KEY_BOSS only for Ganon's boss key - not any other boss keys
|
||||
if (play != NULL) {
|
||||
if (item == ITEM_KEY_BOSS && play->sceneNum != 13 && play->sceneNum != 10) {
|
||||
if (item == ITEM_KEY_BOSS && play->sceneNum != SCENE_INSIDE_GANONS_CASTLE && play->sceneNum != SCENE_GANONS_TOWER) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -5071,7 +5071,7 @@ void Interface_Draw(PlayState* play) {
|
|||
aButtonColor = (Color_RGB8){ 0, 200, 50 };
|
||||
}
|
||||
|
||||
static s16 spoilingItemEntrances[] = { 0x01AD, 0x0153, 0x0153 };
|
||||
static s16 spoilingItemEntrances[] = { ENTR_LOST_WOODS_2, ENTR_ZORAS_DOMAIN_3, ENTR_ZORAS_DOMAIN_3 };
|
||||
static f32 D_80125B54[] = { -40.0f, -35.0f }; // unused
|
||||
static s16 D_80125B5C[] = { 91, 91 }; // unused
|
||||
static s16 D_8015FFE0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue