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@ -852,7 +852,7 @@ bool Logic::CanPassEnemy(RandomizerEnemy enemy, EnemyDistance distance, bool wal
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case RE_REDEAD:
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// we need a way to check if suns won't force a reload
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// RANDOTODO: check if stealthing past these guys works everywhere
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return true;//CanUse(RG_HOOKSHOT) || CanUse(RG_SUNS_SONG);
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return true; // CanUse(RG_HOOKSHOT) || CanUse(RG_SUNS_SONG);
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case RE_IRON_KNUCKLE:
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case RE_BIG_OCTO:
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return false;
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