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This commit is contained in:
Pepe20129 2025-05-20 19:12:32 +02:00
commit 69d2c77903

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@ -405,7 +405,9 @@ void EnSkj_Init(Actor* thisx, PlayState* play2) {
default: default:
this->actor.params = type; this->actor.params = type;
if (((this->actor.params != 0) && (this->actor.params != 1)) && (this->actor.params != 2)) { if (((this->actor.params != 0) && (this->actor.params != 1)) && (this->actor.params != 2)) {
if (INV_CONTENT(ITEM_TRADE_ADULT) < ITEM_SAW && CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), ENEMY_RANDOMIZER_OFF) == ENEMY_RANDOMIZER_OFF) { if (INV_CONTENT(ITEM_TRADE_ADULT) < ITEM_SAW &&
CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), ENEMY_RANDOMIZER_OFF) ==
ENEMY_RANDOMIZER_OFF) {
Actor_Kill(&this->actor); Actor_Kill(&this->actor);
return; return;
} }