diff --git a/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c b/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c index fa2d367d6..e5407bf67 100644 --- a/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c +++ b/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c @@ -405,7 +405,9 @@ void EnSkj_Init(Actor* thisx, PlayState* play2) { default: this->actor.params = type; if (((this->actor.params != 0) && (this->actor.params != 1)) && (this->actor.params != 2)) { - if (INV_CONTENT(ITEM_TRADE_ADULT) < ITEM_SAW && CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), ENEMY_RANDOMIZER_OFF) == ENEMY_RANDOMIZER_OFF) { + if (INV_CONTENT(ITEM_TRADE_ADULT) < ITEM_SAW && + CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), ENEMY_RANDOMIZER_OFF) == + ENEMY_RANDOMIZER_OFF) { Actor_Kill(&this->actor); return; }