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Cleanup
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parent
b548ea3956
commit
46629d334c
2 changed files with 3 additions and 5 deletions
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@ -1322,18 +1322,13 @@ void SkinMatrix_SetTranslateRotateZYX(MtxF* dest, s16 rotX, s16 rotY, s16 rotZ,
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f32 translateZ);
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Mtx* SkinMatrix_MtxFToNewMtx(GraphicsContext* gfxCtx, MtxF* src);
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void SkinMatrix_SetRotateAxis(MtxF* mf, s16 angle, f32 axisX, f32 axisY, f32 axisZ);
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void Sram_InitNewSave(void);
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void Sram_InitDebugSave(void);
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void Sram_OpenSave();
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void Sram_WriteSave();
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void Sram_VerifyAndLoadAllSaves(FileChooseContext* fileChoose);
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void Sram_InitSave(FileChooseContext* fileChoose);
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void Sram_EraseSave(FileChooseContext* fileChoose);
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void Sram_CopySave(FileChooseContext* fileChoose);
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void Sram_WriteSramHeader();
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void Sram_InitSram(GameState* gameState);
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void Sram_Alloc(GameState* gameState);
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void Sram_Init(GlobalContext* globalCtx);
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void SsSram_ReadWrite(uintptr_t addr, void* dramAddr, size_t size, s32 direction);
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void func_800A9F30(PadMgr*, s32);
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void func_800A9F6C(f32, u8, u8, u8);
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@ -3,6 +3,9 @@
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#include <string.h>
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void Sram_InitNewSave(void);
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void Sram_InitDebugSave(void);
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/**
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* Initialize new save.
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* This save has an empty inventory with 3 hearts and single magic.
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