From 46629d334c1ea189da737b4c6cab9a0181965419 Mon Sep 17 00:00:00 2001 From: rozlette Date: Sun, 22 May 2022 23:32:53 -0500 Subject: [PATCH] Cleanup --- soh/include/functions.h | 5 ----- soh/src/code/z_sram.c | 3 +++ 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/soh/include/functions.h b/soh/include/functions.h index 056532ee9..e5d703d8f 100644 --- a/soh/include/functions.h +++ b/soh/include/functions.h @@ -1322,18 +1322,13 @@ void SkinMatrix_SetTranslateRotateZYX(MtxF* dest, s16 rotX, s16 rotY, s16 rotZ, f32 translateZ); Mtx* SkinMatrix_MtxFToNewMtx(GraphicsContext* gfxCtx, MtxF* src); void SkinMatrix_SetRotateAxis(MtxF* mf, s16 angle, f32 axisX, f32 axisY, f32 axisZ); -void Sram_InitNewSave(void); -void Sram_InitDebugSave(void); void Sram_OpenSave(); void Sram_WriteSave(); -void Sram_VerifyAndLoadAllSaves(FileChooseContext* fileChoose); void Sram_InitSave(FileChooseContext* fileChoose); void Sram_EraseSave(FileChooseContext* fileChoose); void Sram_CopySave(FileChooseContext* fileChoose); void Sram_WriteSramHeader(); void Sram_InitSram(GameState* gameState); -void Sram_Alloc(GameState* gameState); -void Sram_Init(GlobalContext* globalCtx); void SsSram_ReadWrite(uintptr_t addr, void* dramAddr, size_t size, s32 direction); void func_800A9F30(PadMgr*, s32); void func_800A9F6C(f32, u8, u8, u8); diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index b19348f74..4a6ffc74c 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -3,6 +3,9 @@ #include +void Sram_InitNewSave(void); +void Sram_InitDebugSave(void); + /** * Initialize new save. * This save has an empty inventory with 3 hearts and single magic.