From 378b8634085de63f778b685ff6e432c5bc70c986 Mon Sep 17 00:00:00 2001 From: Pepe20129 <72659707+Pepe20129@users.noreply.github.com> Date: Fri, 30 May 2025 21:25:23 +0200 Subject: [PATCH] Update z_en_mb.c --- soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c b/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c index 004e6ad19..50ac7e11b 100644 --- a/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c +++ b/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c @@ -6,7 +6,6 @@ #include "z_en_mb.h" #include "objects/object_mb/object_mb.h" -#include "soh/Enhancements/enhancementTypes.h" #include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h" #include "soh/ResourceManagerHelpers.h" @@ -280,7 +279,6 @@ void EnMb_Init(Actor* thisx, PlayState* play) { case ENMB_TYPE_SPEAR_GUARD: SkelAnime_InitFlex(play, &this->skelAnime, &gEnMbSpearSkel, &gEnMbSpearStandStillAnim, this->jointTable, this->morphTable, 28); - this->actor.colChkInfo.health = 2; this->actor.colChkInfo.mass = MASS_HEAVY; this->maxHomeDist = 1000.0f;