diff --git a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp index f9fb48ac1..41a31f8be 100644 --- a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp +++ b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp @@ -1432,7 +1432,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() { CheckboxOptions() .Color(THEME_COLOR) .Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the " - "controller config menu, and map the camera stick to the right stick.")); + "controller config menu, and map the camera stick to the right stick.\n" + "Doesn't work in areas were the game locks the camera.\n" + "Scene reload may be necessary to enable.")); CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"), CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look")); CVarCheckbox(