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don't prevent auto accepted speech
came across this where Dampe race wouldn't begin, whereas intended behavior is that people can rant at Link, he just can't use Speak command this fixes it so instead Dampe race happens, but at end can't speak with him, so are unable to get his two prizes
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@ -11,7 +11,7 @@ void RegisterShuffleSpeak() {
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COND_VB_SHOULD(VB_SPEAK, shouldRegister, {
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Actor* talkActor = GET_PLAYER(gPlayState)->talkActor;
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if (talkActor != NULL && talkActor->category == ACTORCAT_NPC) {
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if (talkActor != NULL && talkActor->category == ACTORCAT_NPC && !(talkActor->flags & ACTOR_FLAG_TALK_OFFER_AUTO_ACCEPTED)) {
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RandomizerInf inf = RAND_INF_MAX;
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switch (talkActor->id) {
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case ACTOR_EN_DNS:
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