This commit is contained in:
Demur Rumed 2025-07-14 01:28:09 +00:00
commit 048a64dd01
4 changed files with 47 additions and 29 deletions

View file

@ -49,8 +49,9 @@ void RegionTable_Init_JabuJabusBelly() {
areaTable[RR_JABU_JABUS_BELLY_HOLES_BASEMENT] = Region("Jabu Jabus Belly Holes Basement", SCENE_JABU_JABU, {}, {}, { areaTable[RR_JABU_JABUS_BELLY_HOLES_BASEMENT] = Region("Jabu Jabus Belly Holes Basement", SCENE_JABU_JABU, {}, {}, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->CanClimb() */;}), Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->HasItem(RG_CLIMB) */;}),
Entrance(RR_JABU_JABUS_BELLY_B1_CUBE, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_B1_JIGGLY, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_HOLES_LOWER_DOOR_LEDGE, []{return logic->IsAdult;}),
}); });
areaTable[RR_JABU_JABUS_BELLY_HOLES_LOWER_DOOR_LEDGE] = Region("Jabu Jabus Belly Holes Lower Door Ledge", SCENE_JABU_JABU, {}, {}, { areaTable[RR_JABU_JABUS_BELLY_HOLES_LOWER_DOOR_LEDGE] = Region("Jabu Jabus Belly Holes Lower Door Ledge", SCENE_JABU_JABU, {}, {}, {
@ -60,7 +61,7 @@ void RegionTable_Init_JabuJabusBelly() {
}); });
//contains B1 of hole room (aside from the ledge leading to big octo), 2 octorock room and north water switch room //contains B1 of hole room (aside from the ledge leading to big octo), 2 octorock room and north water switch room
areaTable[RR_JABU_JABUS_BELLY_B1_CUBE] = Region("Jabu Jabus Belly B1 Cube", SCENE_JABU_JABU, { areaTable[RR_JABU_JABUS_BELLY_B1_JIGGLY] = Region("Jabu Jabus Belly B1 Cube", SCENE_JABU_JABU, {
//Events //Events
EventAccess(&logic->FairyPot, []{return logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK));}), EventAccess(&logic->FairyPot, []{return logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK));}),
}, { }, {
@ -72,7 +73,7 @@ void RegionTable_Init_JabuJabusBelly() {
LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_5, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_5, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))),
}, { }, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_HOLES_BASEMENT, []{return true;}),
}); });
areaTable[RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH] = Region("Jabu Jabus Belly Water Switch Room North", SCENE_JABU_JABU, { areaTable[RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH] = Region("Jabu Jabus Belly Water Switch Room North", SCENE_JABU_JABU, {
@ -103,7 +104,7 @@ void RegionTable_Init_JabuJabusBelly() {
EventAccess(&logic->FairyPot, []{return true;}), EventAccess(&logic->FairyPot, []{return true;}),
}, { }, {
//Locations //Locations
//this is the logic for climbing back and forth to use the pots to kill the skull... or killing the skull before climbing to grab the token //this is for climbing back and forth to use pots (or ruto) to kill skull... or killing the skull before climbing to grab the token
LOCATION(RC_JABU_JABUS_BELLY_GS_WATER_SWITCH_ROOM, logic->HasItem(RG_BRONZE_SCALE) || (logic->IsAdult && logic->CanUse(RG_HOVER_BOOTS)) || logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_BOMB_THROW)), LOCATION(RC_JABU_JABUS_BELLY_GS_WATER_SWITCH_ROOM, logic->HasItem(RG_BRONZE_SCALE) || (logic->IsAdult && logic->CanUse(RG_HOVER_BOOTS)) || logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_BOMB_THROW)),
LOCATION(RC_JABU_JABUS_BELLY_BASEMENT_POT_1, logic->CanBreakPots()), LOCATION(RC_JABU_JABUS_BELLY_BASEMENT_POT_1, logic->CanBreakPots()),
LOCATION(RC_JABU_JABUS_BELLY_BASEMENT_POT_2, logic->CanBreakPots()), LOCATION(RC_JABU_JABUS_BELLY_BASEMENT_POT_2, logic->CanBreakPots()),
@ -198,10 +199,12 @@ void RegionTable_Init_JabuJabusBelly() {
LOCATION(RC_JABU_JABUS_BELLY_ABOVE_BIG_OCTO_POT_3, logic->CanBreakPots()), LOCATION(RC_JABU_JABUS_BELLY_ABOVE_BIG_OCTO_POT_3, logic->CanBreakPots()),
}, { }, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_CUBES_ROOM, []{return true;}), //when spawning above lift elevator is not raise. if elevator taken up access back down is irrelevant
Entrance(RR_JABU_JABUS_BELLY_BIGOCTO, []{return logic->TakeDamage();}),
Entrance(RR_JABU_JABUS_BELLY_JIGGLIES_ROOM, []{return true;}),
}); });
areaTable[RR_JABU_JABUS_BELLY_CUBES_ROOM] = Region("Jabu Jabus Belly Cubes Room", SCENE_JABU_JABU, {}, {}, { areaTable[RR_JABU_JABUS_BELLY_JIGGLIES_ROOM] = Region("Jabu Jabus Belly Cubes Room", SCENE_JABU_JABU, {}, {}, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_ABOVE_BIGOCTO, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_ABOVE_BIGOCTO, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_LIFT_UPPER, []{return logic->CanUse(RG_BOOMERANG);}), Entrance(RR_JABU_JABUS_BELLY_LIFT_UPPER, []{return logic->CanUse(RG_BOOMERANG);}),
@ -213,7 +216,7 @@ void RegionTable_Init_JabuJabusBelly() {
}, {}, { }, {}, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_LIFT_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_LIFT_ROOM, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_CUBES_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_JIGGLIES_ROOM, []{return true;}),
}); });
areaTable[RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM] = Region("Jabu Jabus Belly Near Boss Room", SCENE_JABU_JABU, {}, { areaTable[RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM] = Region("Jabu Jabus Belly Near Boss Room", SCENE_JABU_JABU, {}, {
@ -283,7 +286,10 @@ void RegionTable_Init_JabuJabusBelly() {
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return logic->HasItem(RG_BRONZE_SCALE);}), Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return logic->HasItem(RG_BRONZE_SCALE);}),
}); });
areaTable[RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM] = Region("Jabu Jabus Belly MQ Holes Room", SCENE_JABU_JABU, {}, { areaTable[RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM] = Region("Jabu Jabus Belly MQ Holes Room", SCENE_JABU_JABU, {
//Events
EventAccess(&logic->MQJabuForkedRoomDoor, []{return logic->HasExplosives() && logic->CanUse(RG_FAIRY_SLINGSHOT);}),
}, {
//Locations //Locations
LOCATION(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_1, logic->CanCutShrubs() && logic->HasExplosives()), LOCATION(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_1, logic->CanCutShrubs() && logic->HasExplosives()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_2, logic->CanCutShrubs() && logic->HasExplosives()), LOCATION(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_2, logic->CanCutShrubs() && logic->HasExplosives()),
@ -291,7 +297,12 @@ void RegionTable_Init_JabuJabusBelly() {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->CanUse(RG_BOOMERANG) && logic->HasExplosives() && Here(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return logic->CanUse(RG_FAIRY_SLINGSHOT);});}), Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM_PAST_JIGGLY, []{return logic->CanUse(RG_BOOMERANG);}),
});
areaTable[RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM_PAST_JIGGLY] = Region("Jabu Jabus Belly MQ Holes Room Past Jiggly", SCENE_JABU_JABU, {}, {}, {
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return logic->CanUse(RG_BOOMERANG);}),
Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->MQJabuForkedRoomDoor;}),
}); });
areaTable[RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT] = Region("Jabu Jabus Belly MQ Holes Basement", SCENE_JABU_JABU, {}, { areaTable[RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT] = Region("Jabu Jabus Belly MQ Holes Basement", SCENE_JABU_JABU, {}, {
@ -303,7 +314,7 @@ void RegionTable_Init_JabuJabusBelly() {
LOCATION(RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_3, logic->CanCutShrubs()), LOCATION(RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_3, logic->CanCutShrubs()),
}, { }, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->CanClimb() */;}), Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->HasItem(RG_CLIMB) */;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return logic->JabuWestTentacle;}), Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return logic->JabuWestTentacle;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM, []{return logic->JabuNorthTentacle;}), Entrance(RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM, []{return logic->JabuNorthTentacle;}),
@ -412,27 +423,31 @@ void RegionTable_Init_JabuJabusBelly() {
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return (logic->JabuNorthTentacle || logic->TakeDamage()) && logic->HasItem(RG_BRONZE_SCALE);}), Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return (logic->JabuNorthTentacle || logic->TakeDamage()) && logic->HasItem(RG_BRONZE_SCALE);}),
}); });
areaTable[RR_JABU_JABUS_BELLY_MQ_BIGOCTO] = Region("Jabu Jabus Belly MQ Big Octo", SCENE_JABU_JABU, {}, {}, {
// Need Ruto here // Need Ruto here
Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);}), areaTable[RR_JABU_JABUS_BELLY_MQ_BIGOCTO] = Region("Jabu Jabus Belly MQ Big Octo", SCENE_JABU_JABU, {}, {}, {
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);}), //Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
}); });
areaTable[RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO] = Region("Jabu Jabus Belly MQ Above Big Octo", SCENE_JABU_JABU, {}, {}, { areaTable[RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO] = Region("Jabu Jabus Belly MQ Above Big Octo", SCENE_JABU_JABU, {}, {}, {
//Locations
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1, logic->CanCutShrubs()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2, logic->CanCutShrubs()),
}, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_CUBES_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->TakeDamage() && Here(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}), Entrance(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->TakeDamage() && Here(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
}); });
areaTable[RR_JABU_JABUS_BELLY_MQ_CUBES_ROOM] = Region("Jabu Jabus Belly MQ Cubes Room", SCENE_JABU_JABU, {}, { areaTable[RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM] = Region("Jabu Jabus Belly MQ Cubes Room", SCENE_JABU_JABU, {}, {
//Locations //Locations
LOCATION(RC_JABU_JABUS_BELLY_MQ_COW, logic->CanUse(RG_EPONAS_SONG) && logic->CanUse(RG_FAIRY_SLINGSHOT)), LOCATION(RC_JABU_JABUS_BELLY_MQ_COW, logic->CanUse(RG_EPONAS_SONG) && logic->CanUse(RG_FAIRY_SLINGSHOT)),
LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_GRASS, logic->CanCutShrubs()), LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_GRASS, logic->CanCutShrubs()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1, logic->CanCutShrubs()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2, logic->CanCutShrubs()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_SMALL_CRATE_1, logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanBreakSmallCrates()), LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_SMALL_CRATE_1, logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanBreakSmallCrates()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_SMALL_CRATE_2, logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanBreakSmallCrates()), LOCATION(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_SMALL_CRATE_2, logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanBreakSmallCrates()),
}, { }, {
//Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM, []{return logic->CanUse(RG_BOOMERANG) && logic->CanUse(RG_FAIRY_SLINGSHOT);}), Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM, []{return logic->CanUse(RG_BOOMERANG) && logic->CanUse(RG_FAIRY_SLINGSHOT);}),
}); });
@ -442,7 +457,7 @@ void RegionTable_Init_JabuJabusBelly() {
EventAccess(&logic->LoweredJabuPath, []{return true;}), EventAccess(&logic->LoweredJabuPath, []{return true;}),
}, {}, { }, {}, {
//Exits //Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_CUBES_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM, []{return true;}),
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}), Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}),
}); });

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@ -2513,6 +2513,7 @@ void Logic::Reset(bool resetSaveContext /*= true*/) {
MQGTGRightSideSwitch = false; MQGTGRightSideSwitch = false;
GTGPlatformSilverRupees = false; GTGPlatformSilverRupees = false;
MQJabuHolesRoomDoor = false; MQJabuHolesRoomDoor = false;
MQJabuForkedRoomDoor = false;
MQJabuWaterSwitchLiftAccess = false; MQJabuWaterSwitchLiftAccess = false;
JabuRutoIn1F = false; JabuRutoIn1F = false;
JabuWestTentacle = false; JabuWestTentacle = false;

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@ -163,6 +163,7 @@ class Logic {
bool MQGTGRightSideSwitch = false; bool MQGTGRightSideSwitch = false;
bool GTGPlatformSilverRupees = false; bool GTGPlatformSilverRupees = false;
bool MQJabuHolesRoomDoor = false; bool MQJabuHolesRoomDoor = false;
bool MQJabuForkedRoomDoor = false;
bool MQJabuWaterSwitchLiftAccess = false; bool MQJabuWaterSwitchLiftAccess = false;
bool JabuRutoIn1F = false; bool JabuRutoIn1F = false;
bool JabuWestTentacle = false; bool JabuWestTentacle = false;

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@ -662,7 +662,7 @@ typedef enum {
RR_JABU_JABUS_BELLY_HOLES_ROOM, RR_JABU_JABUS_BELLY_HOLES_ROOM,
RR_JABU_JABUS_BELLY_HOLES_BASEMENT, RR_JABU_JABUS_BELLY_HOLES_BASEMENT,
RR_JABU_JABUS_BELLY_HOLES_LOWER_DOOR_LEDGE, RR_JABU_JABUS_BELLY_HOLES_LOWER_DOOR_LEDGE,
RR_JABU_JABUS_BELLY_B1_CUBE, RR_JABU_JABUS_BELLY_B1_JIGGLY,
RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH, RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH,
RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH, RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH,
RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE,
@ -675,7 +675,7 @@ typedef enum {
RR_JABU_JABUS_BELLY_BIGOCTO_LEDGE, RR_JABU_JABUS_BELLY_BIGOCTO_LEDGE,
RR_JABU_JABUS_BELLY_BIGOCTO, RR_JABU_JABUS_BELLY_BIGOCTO,
RR_JABU_JABUS_BELLY_ABOVE_BIGOCTO, RR_JABU_JABUS_BELLY_ABOVE_BIGOCTO,
RR_JABU_JABUS_BELLY_CUBES_ROOM, RR_JABU_JABUS_BELLY_JIGGLIES_ROOM,
RR_JABU_JABUS_BELLY_LIFT_UPPER, RR_JABU_JABUS_BELLY_LIFT_UPPER,
RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM, RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM,
@ -684,6 +684,7 @@ typedef enum {
RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM_EAST_LEDGE, RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM_EAST_LEDGE,
RR_JABU_JABUS_BELLY_MQ_UNDERWATER_ALCOVE, RR_JABU_JABUS_BELLY_MQ_UNDERWATER_ALCOVE,
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM,
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM_PAST_JIGGLY,
RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT, RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT,
RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO,
RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM, RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM,
@ -698,7 +699,7 @@ typedef enum {
RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM, RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM,
RR_JABU_JABUS_BELLY_MQ_BIGOCTO, RR_JABU_JABUS_BELLY_MQ_BIGOCTO,
RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO,
RR_JABU_JABUS_BELLY_MQ_CUBES_ROOM, RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM,
RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM, RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM,
RR_JABU_JABUS_BELLY_MQ_EAST_ROOM, RR_JABU_JABUS_BELLY_MQ_EAST_ROOM,