Basic usage instruction: https://i.imgur.com/w7LkId2.jpg
'whole_face' requires skill in Adobe After Effects.
For using whole_face you have to extract whole_face's by using
4) data_src extract whole_face
and
5) data_dst extract whole_face
Images will be extracted in 512 resolution, so they can be used for regular full_face's and half_face's.
'whole_face' covers whole area of face include forehead in training square,
but training mask is still 'full_face'
therefore it requires manual final masking and composing in Adobe After Effects.
added option 'masked_training'
This option is available only for 'whole_face' type.
Default is ON.
Masked training clips training area to full_face mask,
thus network will train the faces properly.
When the face is trained enough, disable this option to train all area of the frame.
Merge with 'raw-rgb' mode, then use Adobe After Effects to manually mask, tune color, and compose whole face include forehead.
Removed the wait at first launch for most graphics cards.
Increased speed of training by 10-20%, but you have to retrain all models from scratch.
SAEHD:
added option 'use float16'
Experimental option. Reduces the model size by half.
Increases the speed of training.
Decreases the accuracy of the model.
The model may collapse or not train.
Model may not learn the mask in large resolutions.
true_face_training option is replaced by
"True face power". 0.0000 .. 1.0
Experimental option. Discriminates the result face to be more like the src face. Higher value - stronger discrimination.
Comparison - https://i.imgur.com/czScS9q.png
fixed model sizes from previous update.
avoided bug in ML framework(keras) that forces to train the model on random noise.
Converter: added blur on the same keys as sharpness
Added new model 'TrueFace'. This is a GAN model ported from https://github.com/NVlabs/FUNIT
Model produces near zero morphing and high detail face.
Model has higher failure rate than other models.
Keep src and dst faceset in same lighting conditions.