Improve coding style

This commit is contained in:
Vladimir Golovnev (Glassez) 2020-11-16 10:02:11 +03:00
parent acad35c5bc
commit c41df9ffbd
No known key found for this signature in database
GPG key ID: 52A2C7DEE2DFA6F7
147 changed files with 4454 additions and 2227 deletions

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@ -58,7 +58,8 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
// image.x(0) = pieces.x(0.0 >= x < 1.7)
// image.x(1) = pieces.x(1.7 >= x < 3.4)
for (int x = 0; x < reqSize; ++x) {
for (int x = 0; x < reqSize; ++x)
{
// R - real
const float fromR = x * ratio;
const float toR = (x + 1) * ratio;
@ -79,15 +80,18 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
float value = 0;
// case when calculated range is (15.2 >= x < 15.7)
if (x2 == toCMinusOne) {
if (x2 == toCMinusOne)
{
if (vecin[x2])
value += ratio * vecin[x2];
++x2;
}
// case when (15.2 >= x < 17.8)
else {
else
{
// subcase (15.2 >= x < 16)
if (x2 != fromR) {
if (x2 != fromR)
{
if (vecin[x2])
value += (1.0 - (fromR - fromC)) * vecin[x2];
++x2;
@ -99,7 +103,8 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
value += vecin[x2];
// subcase (17 >= x < 17.8)
if (x2 == toCMinusOne) {
if (x2 == toCMinusOne)
{
if (vecin[x2])
value += (1.0 - (toC - toR)) * vecin[x2];
++x2;
@ -121,12 +126,14 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
bool PieceAvailabilityBar::updateImage(QImage &image)
{
QImage image2(width() - 2 * borderWidth, 1, QImage::Format_RGB888);
if (image2.isNull()) {
if (image2.isNull())
{
qDebug() << "QImage image2() allocation failed, width():" << width();
return false;
}
if (m_pieces.empty()) {
if (m_pieces.empty())
{
image2.fill(backgroundColor());
image = image2;
return true;
@ -135,7 +142,8 @@ bool PieceAvailabilityBar::updateImage(QImage &image)
QVector<float> scaledPieces = intToFloatVector(m_pieces, image2.width());
// filling image
for (int x = 0; x < scaledPieces.size(); ++x) {
for (int x = 0; x < scaledPieces.size(); ++x)
{
float piecesToValue = scaledPieces.at(x);
image2.setPixel(x, 0, pieceColors()[piecesToValue * 255]);
}