mirror of
https://github.com/qbittorrent/qBittorrent
synced 2025-08-20 13:23:34 -07:00
Use modern function for getting random numbers on Windows
The previous `RtlGenRandom()` just redirects to `ProcessPrng()` according to "The Windows 10
random number generation infrastructure" whitepaper from MS.
`ProcessPrng()` is also the de facto PRNG for Rust lang:
aa13fa5882/src/windows.rs (L3C1-L22C81)
And for golang:
https://go-review.googlesource.com/c/go/+/536235
This commit is contained in:
parent
dbef6da544
commit
3058158b69
1 changed files with 11 additions and 18 deletions
|
@ -33,9 +33,10 @@
|
||||||
#include <QtLogging>
|
#include <QtLogging>
|
||||||
#include <QtSystemDetection>
|
#include <QtSystemDetection>
|
||||||
|
|
||||||
#ifdef Q_OS_WIN
|
#if defined(Q_OS_WIN)
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <ntsecapi.h>
|
#include "base/global.h"
|
||||||
|
#include "base/utils/os.h"
|
||||||
#elif defined(Q_OS_LINUX)
|
#elif defined(Q_OS_LINUX)
|
||||||
#include <cerrno>
|
#include <cerrno>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
@ -46,17 +47,9 @@
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <QString>
|
|
||||||
|
|
||||||
#include "base/global.h"
|
|
||||||
|
|
||||||
#ifdef Q_OS_WIN
|
|
||||||
#include "base/utils/os.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
#ifdef Q_OS_WIN
|
#if defined(Q_OS_WIN)
|
||||||
class RandomLayer
|
class RandomLayer
|
||||||
{
|
{
|
||||||
// need to satisfy UniformRandomBitGenerator requirements
|
// need to satisfy UniformRandomBitGenerator requirements
|
||||||
|
@ -64,10 +57,10 @@ namespace
|
||||||
using result_type = uint32_t;
|
using result_type = uint32_t;
|
||||||
|
|
||||||
RandomLayer()
|
RandomLayer()
|
||||||
: m_rtlGenRandom {Utils::OS::loadWinAPI<PRTLGENRANDOM>(u"Advapi32.dll"_s, "SystemFunction036")}
|
: m_processPrng {Utils::OS::loadWinAPI<PPROCESSPRNG>(u"BCryptPrimitives.dll"_s, "ProcessPrng")}
|
||||||
{
|
{
|
||||||
if (!m_rtlGenRandom)
|
if (!m_processPrng)
|
||||||
qFatal("Failed to load RtlGenRandom()");
|
qFatal("Failed to load ProcessPrng().");
|
||||||
}
|
}
|
||||||
|
|
||||||
static constexpr result_type min()
|
static constexpr result_type min()
|
||||||
|
@ -83,16 +76,16 @@ namespace
|
||||||
result_type operator()()
|
result_type operator()()
|
||||||
{
|
{
|
||||||
result_type buf = 0;
|
result_type buf = 0;
|
||||||
const bool result = m_rtlGenRandom(&buf, sizeof(buf));
|
const bool result = m_processPrng(reinterpret_cast<PBYTE>(&buf), sizeof(buf));
|
||||||
if (!result)
|
if (!result)
|
||||||
qFatal("RtlGenRandom() failed");
|
qFatal("ProcessPrng() failed.");
|
||||||
|
|
||||||
return buf;
|
return buf;
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
using PRTLGENRANDOM = BOOLEAN (WINAPI *)(PVOID, ULONG);
|
using PPROCESSPRNG = BOOL (WINAPI *)(PBYTE, SIZE_T);
|
||||||
const PRTLGENRANDOM m_rtlGenRandom;
|
const PPROCESSPRNG m_processPrng;
|
||||||
};
|
};
|
||||||
#elif defined(Q_OS_LINUX)
|
#elif defined(Q_OS_LINUX)
|
||||||
class RandomLayer
|
class RandomLayer
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue