Implement http persistence connection

Max simultaneous connection limit set to 500
This also release allocated memory of Connection instances at runtime instead of at program shutdown.
This commit is contained in:
Chocobo1 2017-04-11 12:07:17 +08:00
parent ae0a9d74c4
commit 0b28fb6c6b
4 changed files with 73 additions and 23 deletions

View file

@ -29,14 +29,14 @@
* Contact : chris@qbittorrent.org
*/
#include <QTcpSocket>
#include <QDebug>
#include "connection.h"
#include <QRegExp>
#include "types.h"
#include <QTcpSocket>
#include "irequesthandler.h"
#include "requestparser.h"
#include "responsegenerator.h"
#include "irequesthandler.h"
#include "connection.h"
using namespace Http;
@ -46,27 +46,33 @@ Connection::Connection(QTcpSocket *socket, IRequestHandler *requestHandler, QObj
, m_requestHandler(requestHandler)
{
m_socket->setParent(this);
m_idleTimer.start();
connect(m_socket, SIGNAL(readyRead()), SLOT(read()));
connect(m_socket, SIGNAL(disconnected()), SLOT(deleteLater()));
}
Connection::~Connection()
{
m_socket->close();
}
void Connection::read()
{
m_receivedData.append(m_socket->readAll());
m_idleTimer.restart();
m_receivedData.append(m_socket->readAll());
Request request;
RequestParser::ErrorCode err = RequestParser::parse(m_receivedData, request);
switch (err) {
case RequestParser::IncompleteRequest:
// Partial request waiting for the rest
break;
case RequestParser::BadRequest:
sendResponse(Response(400, "Bad Request"));
m_receivedData.clear();
break;
case RequestParser::NoError:
Environment env;
env.clientAddress = m_socket->peerAddress();
@ -74,6 +80,7 @@ void Connection::read()
if (acceptsGzipEncoding(request.headers["accept-encoding"]))
response.headers[HEADER_CONTENT_ENCODING] = "gzip";
sendResponse(response);
m_receivedData.clear();
break;
}
}
@ -81,7 +88,16 @@ void Connection::read()
void Connection::sendResponse(const Response &response)
{
m_socket->write(ResponseGenerator::generate(response));
m_socket->disconnectFromHost();
}
bool Connection::hasExpired(const qint64 timeout) const
{
return m_idleTimer.hasExpired(timeout);
}
bool Connection::isClosed() const
{
return (m_socket->state() == QAbstractSocket::UnconnectedState);
}
bool Connection::acceptsGzipEncoding(const QString &encoding)